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Bug: webrtc:4690 Change-Id: I3b8950fdb13835964c5bf41162731eff5048bf1a Reviewed-on: https://webrtc-review.googlesource.com/23820 Commit-Queue: Fredrik Solenberg <solenberg@webrtc.org> Reviewed-by: Henrik Andreassson <henrika@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20823}
144 lines
5.5 KiB
C++
144 lines
5.5 KiB
C++
/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef TEST_FAKE_AUDIO_DEVICE_H_
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#define TEST_FAKE_AUDIO_DEVICE_H_
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#include <memory>
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#include <string>
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#include <vector>
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#include "api/array_view.h"
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#include "modules/audio_device/include/fake_audio_device.h"
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#include "rtc_base/buffer.h"
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#include "rtc_base/criticalsection.h"
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#include "rtc_base/event.h"
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#include "rtc_base/platform_thread.h"
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#include "typedefs.h" // NOLINT(build/include)
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namespace webrtc {
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class EventTimerWrapper;
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namespace test {
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// FakeAudioDevice implements an AudioDevice module that can act both as a
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// capturer and a renderer. It will use 10ms audio frames.
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class FakeAudioDevice : public FakeAudioDeviceModule {
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public:
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// Returns the number of samples that Capturers and Renderers with this
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// sampling frequency will work with every time Capture or Render is called.
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static size_t SamplesPerFrame(int sampling_frequency_in_hz);
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class Capturer {
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public:
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virtual ~Capturer() {}
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// Returns the sampling frequency in Hz of the audio data that this
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// capturer produces.
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virtual int SamplingFrequency() const = 0;
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// Replaces the contents of |buffer| with 10ms of captured audio data
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// (see FakeAudioDevice::SamplesPerFrame). Returns true if the capturer can
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// keep producing data, or false when the capture finishes.
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virtual bool Capture(rtc::BufferT<int16_t>* buffer) = 0;
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};
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class Renderer {
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public:
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virtual ~Renderer() {}
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// Returns the sampling frequency in Hz of the audio data that this
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// renderer receives.
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virtual int SamplingFrequency() const = 0;
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// Renders the passed audio data and returns true if the renderer wants
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// to keep receiving data, or false otherwise.
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virtual bool Render(rtc::ArrayView<const int16_t> data) = 0;
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};
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// Creates a new FakeAudioDevice. When capturing or playing, 10 ms audio
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// frames will be processed every 10ms / |speed|.
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// |capturer| is an object that produces audio data. Can be nullptr if this
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// device is never used for recording.
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// |renderer| is an object that receives audio data that would have been
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// played out. Can be nullptr if this device is never used for playing.
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// Use one of the Create... functions to get these instances.
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FakeAudioDevice(std::unique_ptr<Capturer> capturer,
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std::unique_ptr<Renderer> renderer,
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float speed = 1);
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~FakeAudioDevice() override;
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// Returns a Capturer instance that generates a signal where every second
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// frame is zero and every second frame is evenly distributed random noise
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// with max amplitude |max_amplitude|.
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static std::unique_ptr<Capturer> CreatePulsedNoiseCapturer(
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int16_t max_amplitude, int sampling_frequency_in_hz);
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// Returns a Capturer instance that gets its data from a file.
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static std::unique_ptr<Capturer> CreateWavFileReader(
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std::string filename, int sampling_frequency_in_hz);
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// Returns a Capturer instance that gets its data from a file.
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// Automatically detects sample rate.
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static std::unique_ptr<Capturer> CreateWavFileReader(std::string filename);
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// Returns a Renderer instance that writes its data to a file.
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static std::unique_ptr<Renderer> CreateWavFileWriter(
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std::string filename, int sampling_frequency_in_hz);
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// Returns a Renderer instance that writes its data to a WAV file, cutting
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// off silence at the beginning (not necessarily perfect silence, see
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// kAmplitudeThreshold) and at the end (only actual 0 samples in this case).
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static std::unique_ptr<Renderer> CreateBoundedWavFileWriter(
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std::string filename, int sampling_frequency_in_hz);
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// Returns a Renderer instance that does nothing with the audio data.
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static std::unique_ptr<Renderer> CreateDiscardRenderer(
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int sampling_frequency_in_hz);
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int32_t Init() override;
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int32_t RegisterAudioCallback(AudioTransport* callback) override;
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int32_t StartPlayout() override;
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int32_t StopPlayout() override;
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int32_t StartRecording() override;
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int32_t StopRecording() override;
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bool Playing() const override;
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bool Recording() const override;
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// Blocks until the Renderer refuses to receive data.
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// Returns false if |timeout_ms| passes before that happens.
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bool WaitForPlayoutEnd(int timeout_ms = rtc::Event::kForever);
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// Blocks until the Recorder stops producing data.
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// Returns false if |timeout_ms| passes before that happens.
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bool WaitForRecordingEnd(int timeout_ms = rtc::Event::kForever);
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private:
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static bool Run(void* obj);
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void ProcessAudio();
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const std::unique_ptr<Capturer> capturer_ RTC_GUARDED_BY(lock_);
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const std::unique_ptr<Renderer> renderer_ RTC_GUARDED_BY(lock_);
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const float speed_;
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rtc::CriticalSection lock_;
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AudioTransport* audio_callback_ RTC_GUARDED_BY(lock_);
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bool rendering_ RTC_GUARDED_BY(lock_);
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bool capturing_ RTC_GUARDED_BY(lock_);
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rtc::Event done_rendering_;
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rtc::Event done_capturing_;
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std::vector<int16_t> playout_buffer_ RTC_GUARDED_BY(lock_);
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rtc::BufferT<int16_t> recording_buffer_ RTC_GUARDED_BY(lock_);
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std::unique_ptr<EventTimerWrapper> tick_;
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rtc::PlatformThread thread_;
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};
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} // namespace test
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} // namespace webrtc
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#endif // TEST_FAKE_AUDIO_DEVICE_H_
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