webrtc/rtc_base/socket_server.h
Jonas Olsson a4d873786f Format almost everything.
This CL was generated by running

git ls-files | grep -P "(\.h|\.cc)$" | grep -v 'sdk/' | grep -v 'rtc_base/ssl_' | \
grep -v 'fake_rtc_certificate_generator.h' | grep -v 'modules/audio_device/win/' | \
grep -v 'system_wrappers/source/clock.cc' | grep -v 'rtc_base/trace_event.h' | \
grep -v 'modules/audio_coding/codecs/ilbc/' | grep -v 'screen_capturer_mac.h' | \
grep -v 'spl_inl_mips.h' | grep -v 'data_size_unittest.cc' | grep -v 'timestamp_unittest.cc' \
| xargs clang-format -i ; git cl format

Most of these changes are clang-format grouping and reordering includes
differently.

Bug: webrtc:9340
Change-Id: Ic83ddbc169bfacd21883e381b5181c3dd4fe8a63
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/144051
Commit-Queue: Jonas Olsson <jonasolsson@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28505}
2019-07-08 13:45:15 +00:00

63 lines
2.1 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_SOCKET_SERVER_H_
#define RTC_BASE_SOCKET_SERVER_H_
#include <memory>
#include "rtc_base/socket_factory.h"
namespace rtc {
class MessageQueue;
// Needs to be forward declared because there's a circular dependency between
// NetworkMonitor and Thread.
// TODO(deadbeef): Fix this.
class NetworkBinderInterface;
// Provides the ability to wait for activity on a set of sockets. The Thread
// class provides a nice wrapper on a socket server.
//
// The server is also a socket factory. The sockets it creates will be
// notified of asynchronous I/O from this server's Wait method.
class SocketServer : public SocketFactory {
public:
static const int kForever = -1;
static std::unique_ptr<SocketServer> CreateDefault();
// When the socket server is installed into a Thread, this function is
// called to allow the socket server to use the thread's message queue for
// any messaging that it might need to perform.
virtual void SetMessageQueue(MessageQueue* queue) {}
// Sleeps until:
// 1) cms milliseconds have elapsed (unless cms == kForever)
// 2) WakeUp() is called
// While sleeping, I/O is performed if process_io is true.
virtual bool Wait(int cms, bool process_io) = 0;
// Causes the current wait (if one is in progress) to wake up.
virtual void WakeUp() = 0;
// A network binder will bind the created sockets to a network.
// It is only used in PhysicalSocketServer.
void set_network_binder(NetworkBinderInterface* binder) {
network_binder_ = binder;
}
NetworkBinderInterface* network_binder() const { return network_binder_; }
private:
NetworkBinderInterface* network_binder_ = nullptr;
};
} // namespace rtc
#endif // RTC_BASE_SOCKET_SERVER_H_