Hyprland/src/desktop/LayerSurface.cpp

610 lines
23 KiB
C++

#include "LayerSurface.hpp"
#include "../Compositor.hpp"
#include "../events/Events.hpp"
#include "../protocols/LayerShell.hpp"
#include "../protocols/core/Compositor.hpp"
#include "../managers/SeatManager.hpp"
#include "../managers/AnimationManager.hpp"
#include "../render/Renderer.hpp"
#include "../config/ConfigManager.hpp"
#include "../helpers/Monitor.hpp"
#include "../managers/input/InputManager.hpp"
#include "../managers/HookSystemManager.hpp"
#include "../managers/EventManager.hpp"
PHLLS CLayerSurface::create(SP<CLayerShellResource> resource) {
PHLLS pLS = SP<CLayerSurface>(new CLayerSurface(resource));
auto pMonitor = resource->monitor.empty() ? g_pCompositor->m_lastMonitor.lock() : g_pCompositor->getMonitorFromName(resource->monitor);
pLS->m_surface->assign(resource->surface.lock(), pLS);
if (!pMonitor) {
Debug::log(ERR, "New LS has no monitor??");
return pLS;
}
if (pMonitor->m_mirrorOf)
pMonitor = g_pCompositor->m_monitors.front();
pLS->m_self = pLS;
pLS->m_namespace = resource->layerNamespace;
pLS->m_layer = resource->current.layer;
pLS->m_popupHead = CPopup::create(pLS);
pLS->m_monitor = pMonitor;
pMonitor->m_layerSurfaceLayers[resource->current.layer].emplace_back(pLS);
pLS->m_forceBlur = g_pConfigManager->shouldBlurLS(pLS->m_namespace);
g_pAnimationManager->createAnimation(0.f, pLS->m_alpha, g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"), pLS, AVARDAMAGE_ENTIRE);
g_pAnimationManager->createAnimation(Vector2D(0, 0), pLS->m_realPosition, g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE);
g_pAnimationManager->createAnimation(Vector2D(0, 0), pLS->m_realSize, g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE);
pLS->registerCallbacks();
pLS->m_alpha->setValueAndWarp(0.f);
Debug::log(LOG, "LayerSurface {:x} (namespace {} layer {}) created on monitor {}", (uintptr_t)resource.get(), resource->layerNamespace, (int)pLS->m_layer, pMonitor->m_name);
return pLS;
}
void CLayerSurface::registerCallbacks() {
m_alpha->setUpdateCallback([this](auto) {
if (m_dimAround)
g_pHyprRenderer->damageMonitor(m_monitor.lock());
});
}
CLayerSurface::CLayerSurface(SP<CLayerShellResource> resource_) : m_layerSurface(resource_) {
m_listeners.commit = m_layerSurface->events.commit.registerListener([this](std::any d) { onCommit(); });
m_listeners.map = m_layerSurface->events.map.registerListener([this](std::any d) { onMap(); });
m_listeners.unmap = m_layerSurface->events.unmap.registerListener([this](std::any d) { onUnmap(); });
m_listeners.destroy = m_layerSurface->events.destroy.registerListener([this](std::any d) { onDestroy(); });
m_surface = CWLSurface::create();
}
CLayerSurface::~CLayerSurface() {
if (!g_pHyprOpenGL)
return;
if (m_surface)
m_surface->unassign();
g_pHyprRenderer->makeEGLCurrent();
std::erase_if(g_pHyprOpenGL->m_mLayerFramebuffers, [&](const auto& other) { return other.first.expired() || other.first.lock() == m_self.lock(); });
for (auto const& mon : g_pCompositor->m_realMonitors) {
for (auto& lsl : mon->m_layerSurfaceLayers) {
std::erase_if(lsl, [this](auto& ls) { return ls.expired() || ls.get() == this; });
}
}
}
void CLayerSurface::onDestroy() {
Debug::log(LOG, "LayerSurface {:x} destroyed", (uintptr_t)m_layerSurface.get());
const auto PMONITOR = m_monitor.lock();
if (!PMONITOR)
Debug::log(WARN, "Layersurface destroyed on an invalid monitor (removed?)");
if (!m_fadingOut) {
if (m_mapped) {
Debug::log(LOG, "Forcing an unmap of a LS that did a straight destroy!");
onUnmap();
} else {
Debug::log(LOG, "Removing LayerSurface that wasn't mapped.");
if (m_alpha)
m_alpha->setValueAndWarp(0.f);
m_fadingOut = true;
g_pCompositor->addToFadingOutSafe(m_self.lock());
}
}
m_popupHead.reset();
m_noProcess = true;
// rearrange to fix the reserved areas
if (PMONITOR) {
g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
PMONITOR->m_scheduledRecalc = true;
// and damage
CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
g_pHyprRenderer->damageBox(geomFixed);
}
m_readyToDelete = true;
m_layerSurface.reset();
if (m_surface)
m_surface->unassign();
m_listeners.unmap.reset();
m_listeners.destroy.reset();
m_listeners.map.reset();
m_listeners.commit.reset();
}
void CLayerSurface::onMap() {
Debug::log(LOG, "LayerSurface {:x} mapped", (uintptr_t)m_layerSurface.get());
m_mapped = true;
m_interactivity = m_layerSurface->current.interactivity;
m_layerSurface->surface->map();
// this layer might be re-mapped.
m_fadingOut = false;
g_pCompositor->removeFromFadingOutSafe(m_self.lock());
// fix if it changed its mon
const auto PMONITOR = m_monitor.lock();
if (!PMONITOR)
return;
applyRules();
PMONITOR->m_scheduledRecalc = true;
g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
m_surface->resource()->enter(PMONITOR->m_self.lock());
const bool ISEXCLUSIVE = m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
if (ISEXCLUSIVE)
g_pInputManager->m_exclusiveLSes.push_back(m_self);
const bool GRABSFOCUS = ISEXCLUSIVE ||
(m_layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
// don't focus if constrained
(g_pSeatManager->m_mouse.expired() || !g_pInputManager->isConstrained()));
if (GRABSFOCUS) {
// TODO: use the new superb really very cool grab
g_pSeatManager->setGrab(nullptr);
g_pInputManager->releaseAllMouseButtons();
g_pCompositor->focusSurface(m_surface->resource());
const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y);
g_pSeatManager->setPointerFocus(m_surface->resource(), LOCAL);
g_pInputManager->m_emptyFocusCursorSet = false;
}
m_position = Vector2D(m_geometry.x, m_geometry.y);
CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
g_pHyprRenderer->damageBox(geomFixed);
const bool FULLSCREEN = PMONITOR->m_activeWorkspace && PMONITOR->m_activeWorkspace->m_hasFullscreenWindow && PMONITOR->m_activeWorkspace->m_fullscreenMode == FSMODE_FULLSCREEN;
startAnimation(!(m_layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP && FULLSCREEN && !GRABSFOCUS));
m_readyToDelete = false;
m_fadingOut = false;
g_pEventManager->postEvent(SHyprIPCEvent{"openlayer", m_namespace});
EMIT_HOOK_EVENT("openLayer", m_self.lock());
g_pCompositor->setPreferredScaleForSurface(m_surface->resource(), PMONITOR->m_scale);
g_pCompositor->setPreferredTransformForSurface(m_surface->resource(), PMONITOR->m_transform);
}
void CLayerSurface::onUnmap() {
Debug::log(LOG, "LayerSurface {:x} unmapped", (uintptr_t)m_layerSurface.get());
g_pEventManager->postEvent(SHyprIPCEvent{"closelayer", m_layerSurface->layerNamespace});
EMIT_HOOK_EVENT("closeLayer", m_self.lock());
std::erase_if(g_pInputManager->m_exclusiveLSes, [this](const auto& other) { return !other || other == m_self; });
if (!m_monitor || g_pCompositor->m_unsafeState) {
Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");
g_pCompositor->addToFadingOutSafe(m_self.lock());
m_mapped = false;
if (m_layerSurface && m_layerSurface->surface)
m_layerSurface->surface->unmap();
startAnimation(false);
return;
}
// end any pending animations so that snapshot has right dimensions
m_realPosition->warp();
m_realSize->warp();
// make a snapshot and start fade
g_pHyprRenderer->makeLayerSnapshot(m_self.lock());
startAnimation(false);
m_mapped = false;
if (m_layerSurface && m_layerSurface->surface)
m_layerSurface->surface->unmap();
g_pCompositor->addToFadingOutSafe(m_self.lock());
const auto PMONITOR = m_monitor.lock();
const bool WASLASTFOCUS = g_pSeatManager->m_state.keyboardFocus == m_surface->resource() || g_pSeatManager->m_state.pointerFocus == m_surface->resource();
if (!PMONITOR)
return;
// refocus if needed
// vvvvvvvvvvvvv if there is a last focus and the last focus is not keyboard focusable, fallback to window
if (WASLASTFOCUS || (g_pCompositor->m_lastFocus && g_pCompositor->m_lastFocus->hlSurface && !g_pCompositor->m_lastFocus->hlSurface->keyboardFocusable())) {
if (!g_pInputManager->refocusLastWindow(PMONITOR))
g_pInputManager->refocus();
} else if (g_pCompositor->m_lastFocus && g_pCompositor->m_lastFocus != m_surface->resource())
g_pSeatManager->setKeyboardFocus(g_pCompositor->m_lastFocus.lock());
CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
g_pHyprRenderer->damageBox(geomFixed);
geomFixed = {m_geometry.x + (int)PMONITOR->m_position.x, m_geometry.y + (int)PMONITOR->m_position.y, (int)m_layerSurface->surface->current.size.x,
(int)m_layerSurface->surface->current.size.y};
g_pHyprRenderer->damageBox(geomFixed);
g_pInputManager->simulateMouseMovement();
g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
}
void CLayerSurface::onCommit() {
if (!m_layerSurface)
return;
if (!m_mapped) {
// we're re-mapping if this is the case
if (m_layerSurface->surface && !m_layerSurface->surface->current.texture) {
m_fadingOut = false;
m_geometry = {};
g_pHyprRenderer->arrangeLayersForMonitor(monitorID());
}
return;
}
const auto PMONITOR = m_monitor.lock();
if (!PMONITOR)
return;
if (m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
CBox geomFixed = {m_geometry.x, m_geometry.y, m_geometry.width, m_geometry.height};
g_pHyprRenderer->damageBox(geomFixed);
if (m_layerSurface->current.committed != 0) {
if (m_layerSurface->current.committed & CLayerShellResource::eCommittedState::STATE_LAYER) {
for (auto it = PMONITOR->m_layerSurfaceLayers[m_layer].begin(); it != PMONITOR->m_layerSurfaceLayers[m_layer].end(); it++) {
if (*it == m_self) {
if (m_layerSurface->current.layer == m_layer)
break;
PMONITOR->m_layerSurfaceLayers[m_layerSurface->current.layer].emplace_back(*it);
PMONITOR->m_layerSurfaceLayers[m_layer].erase(it);
break;
}
}
m_layer = m_layerSurface->current.layer;
if (m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
}
g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
PMONITOR->m_scheduledRecalc = true;
} else {
m_position = Vector2D(m_geometry.x, m_geometry.y);
// update geom if it changed
if (m_layerSurface->surface->current.scale == 1 && PMONITOR->m_scale != 1.f && m_layerSurface->surface->current.viewport.hasDestination) {
// fractional scaling. Dirty hack.
m_geometry = {m_geometry.pos(), m_layerSurface->surface->current.viewport.destination};
} else {
// this is because some apps like e.g. rofi-lbonn can't fucking use the protocol correctly.
m_geometry = {m_geometry.pos(), m_layerSurface->surface->current.size};
}
}
if (m_realPosition->goal() != m_geometry.pos()) {
if (m_realPosition->isBeingAnimated())
*m_realPosition = m_geometry.pos();
else
m_realPosition->setValueAndWarp(m_geometry.pos());
}
if (m_realSize->goal() != m_geometry.size()) {
if (m_realSize->isBeingAnimated())
*m_realSize = m_geometry.size();
else
m_realSize->setValueAndWarp(m_geometry.size());
}
if (m_mapped && (m_layerSurface->current.committed & CLayerShellResource::eCommittedState::STATE_INTERACTIVITY)) {
bool WASLASTFOCUS = false;
m_layerSurface->surface->breadthfirst(
[&WASLASTFOCUS](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) { WASLASTFOCUS = WASLASTFOCUS || g_pSeatManager->m_state.keyboardFocus == surf; },
nullptr);
if (!WASLASTFOCUS && m_popupHead) {
m_popupHead->breadthfirst(
[&WASLASTFOCUS](WP<CPopup> popup, void* data) {
WASLASTFOCUS = WASLASTFOCUS || (popup->m_wlSurface && g_pSeatManager->m_state.keyboardFocus == popup->m_wlSurface->resource());
},
nullptr);
}
const bool WASEXCLUSIVE = m_interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
const bool ISEXCLUSIVE = m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
if (!WASEXCLUSIVE && ISEXCLUSIVE)
g_pInputManager->m_exclusiveLSes.push_back(m_self);
else if (WASEXCLUSIVE && !ISEXCLUSIVE)
std::erase_if(g_pInputManager->m_exclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == m_self.lock(); });
// if the surface was focused and interactive but now isn't, refocus
if (WASLASTFOCUS && m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE) {
// moveMouseUnified won't focus non interactive layers but it won't unfocus them either,
// so unfocus the surface here.
g_pCompositor->focusSurface(nullptr);
g_pInputManager->refocusLastWindow(m_monitor.lock());
} else if (WASLASTFOCUS && WASEXCLUSIVE && m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) {
g_pInputManager->simulateMouseMovement();
} else if (!WASEXCLUSIVE && ISEXCLUSIVE) {
// if now exclusive and not previously
g_pSeatManager->setGrab(nullptr);
g_pInputManager->releaseAllMouseButtons();
g_pCompositor->focusSurface(m_surface->resource());
const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y);
g_pSeatManager->setPointerFocus(m_surface->resource(), LOCAL);
g_pInputManager->m_emptyFocusCursorSet = false;
}
}
m_interactivity = m_layerSurface->current.interactivity;
g_pHyprRenderer->damageSurface(m_surface->resource(), m_position.x, m_position.y);
g_pCompositor->setPreferredScaleForSurface(m_surface->resource(), PMONITOR->m_scale);
g_pCompositor->setPreferredTransformForSurface(m_surface->resource(), PMONITOR->m_transform);
}
void CLayerSurface::applyRules() {
m_noAnimations = false;
m_forceBlur = false;
m_ignoreAlpha = false;
m_ignoreAlphaValue = 0.f;
m_dimAround = false;
m_xray = -1;
m_animationStyle.reset();
for (auto const& rule : g_pConfigManager->getMatchingRules(m_self.lock())) {
switch (rule->m_ruleType) {
case CLayerRule::RULE_NOANIM: {
m_noAnimations = true;
break;
}
case CLayerRule::RULE_BLUR: {
m_forceBlur = true;
break;
}
case CLayerRule::RULE_BLURPOPUPS: {
m_forceBlurPopups = true;
break;
}
case CLayerRule::RULE_IGNOREALPHA:
case CLayerRule::RULE_IGNOREZERO: {
const auto FIRST_SPACE_POS = rule->m_rule.find_first_of(' ');
std::string alphaValue = "";
if (FIRST_SPACE_POS != std::string::npos)
alphaValue = rule->m_rule.substr(FIRST_SPACE_POS + 1);
try {
m_ignoreAlpha = true;
if (!alphaValue.empty())
m_ignoreAlphaValue = std::stof(alphaValue);
} catch (...) { Debug::log(ERR, "Invalid value passed to ignoreAlpha"); }
break;
}
case CLayerRule::RULE_DIMAROUND: {
m_dimAround = true;
break;
}
case CLayerRule::RULE_XRAY: {
CVarList vars{rule->m_rule, 0, ' '};
m_xray = configStringToInt(vars[1]).value_or(false);
break;
}
case CLayerRule::RULE_ANIMATION: {
CVarList vars{rule->m_rule, 2, 's'};
m_animationStyle = vars[1];
break;
}
case CLayerRule::RULE_ORDER: {
CVarList vars{rule->m_rule, 2, 's'};
try {
m_order = std::stoi(vars[1]);
} catch (...) { Debug::log(ERR, "Invalid value passed to order"); }
break;
}
case CLayerRule::RULE_ABOVELOCK: {
m_aboveLockscreen = true;
CVarList vars{rule->m_rule, 0, ' '};
m_aboveLockscreenInteractable = configStringToInt(vars[1]).value_or(false);
break;
}
default: break;
}
}
}
void CLayerSurface::startAnimation(bool in, bool instant) {
if (in) {
m_realPosition->setConfig(g_pConfigManager->getAnimationPropertyConfig("layersIn"));
m_realSize->setConfig(g_pConfigManager->getAnimationPropertyConfig("layersIn"));
m_alpha->setConfig(g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"));
} else {
m_realPosition->setConfig(g_pConfigManager->getAnimationPropertyConfig("layersOut"));
m_realSize->setConfig(g_pConfigManager->getAnimationPropertyConfig("layersOut"));
m_alpha->setConfig(g_pConfigManager->getAnimationPropertyConfig("fadeLayersOut"));
}
const auto ANIMSTYLE = m_animationStyle.value_or(m_realPosition->getStyle());
if (ANIMSTYLE.starts_with("slide")) {
// get closest edge
const auto MIDDLE = m_geometry.middle();
const auto PMONITOR = g_pCompositor->getMonitorFromVector(MIDDLE);
int force = -1;
CVarList args(ANIMSTYLE, 0, 's');
if (args.size() > 1) {
const auto ARG2 = args[1];
if (ARG2 == "top")
force = 0;
else if (ARG2 == "bottom")
force = 1;
else if (ARG2 == "left")
force = 2;
else if (ARG2 == "right")
force = 3;
}
const std::array<Vector2D, 4> edgePoints = {
PMONITOR->m_position + Vector2D{PMONITOR->m_size.x / 2, 0.0},
PMONITOR->m_position + Vector2D{PMONITOR->m_size.x / 2, PMONITOR->m_size.y},
PMONITOR->m_position + Vector2D{0.0, PMONITOR->m_size.y},
PMONITOR->m_position + Vector2D{PMONITOR->m_size.x, PMONITOR->m_size.y / 2},
};
float closest = std::numeric_limits<float>::max();
int leader = force;
if (leader == -1) {
for (size_t i = 0; i < 4; ++i) {
float dist = MIDDLE.distance(edgePoints[i]);
if (dist < closest) {
leader = i;
closest = dist;
}
}
}
m_realSize->setValueAndWarp(m_geometry.size());
m_alpha->setValueAndWarp(in ? 0.f : 1.f);
*m_alpha = in ? 1.f : 0.f;
Vector2D prePos;
switch (leader) {
case 0:
// TOP
prePos = {m_geometry.x, PMONITOR->m_position.y - m_geometry.h};
break;
case 1:
// BOTTOM
prePos = {m_geometry.x, PMONITOR->m_position.y + PMONITOR->m_size.y};
break;
case 2:
// LEFT
prePos = {PMONITOR->m_position.x - m_geometry.w, m_geometry.y};
break;
case 3:
// RIGHT
prePos = {PMONITOR->m_position.x + PMONITOR->m_size.x, m_geometry.y};
break;
default: UNREACHABLE();
}
if (in) {
m_realPosition->setValueAndWarp(prePos);
*m_realPosition = m_geometry.pos();
} else {
m_realPosition->setValueAndWarp(m_geometry.pos());
*m_realPosition = prePos;
}
} else if (ANIMSTYLE.starts_with("popin")) {
float minPerc = 0.f;
if (ANIMSTYLE.find("%") != std::string::npos) {
try {
auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' '));
minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
} catch (std::exception& e) {
; // oops
}
}
minPerc *= 0.01;
const auto GOALSIZE = (m_geometry.size() * minPerc).clamp({5, 5});
const auto GOALPOS = m_geometry.pos() + (m_geometry.size() - GOALSIZE) / 2.f;
m_alpha->setValueAndWarp(in ? 0.f : 1.f);
*m_alpha = in ? 1.f : 0.f;
if (in) {
m_realSize->setValueAndWarp(GOALSIZE);
m_realPosition->setValueAndWarp(GOALPOS);
*m_realSize = m_geometry.size();
*m_realPosition = m_geometry.pos();
} else {
m_realSize->setValueAndWarp(m_geometry.size());
m_realPosition->setValueAndWarp(m_geometry.pos());
*m_realSize = GOALSIZE;
*m_realPosition = GOALPOS;
}
} else {
// fade
m_realPosition->setValueAndWarp(m_geometry.pos());
m_realSize->setValueAndWarp(m_geometry.size());
*m_alpha = in ? 1.f : 0.f;
}
if (!in)
m_fadingOut = true;
}
bool CLayerSurface::isFadedOut() {
if (!m_fadingOut)
return false;
return !m_realPosition->isBeingAnimated() && !m_realSize->isBeingAnimated() && !m_alpha->isBeingAnimated();
}
int CLayerSurface::popupsCount() {
if (!m_layerSurface || !m_mapped || m_fadingOut)
return 0;
int no = -1; // we have one dummy
m_popupHead->breadthfirst([](WP<CPopup> p, void* data) { *(int*)data += 1; }, &no);
return no;
}
MONITORID CLayerSurface::monitorID() {
return m_monitor ? m_monitor->m_id : MONITOR_INVALID;
}
pid_t CLayerSurface::getPID() {
pid_t PID = -1;
if (!m_layerSurface || !m_layerSurface->surface || !m_layerSurface->surface->getResource() || !m_layerSurface->surface->getResource()->resource() ||
!m_layerSurface->surface->getResource()->resource()->client)
return -1;
wl_client_get_credentials(m_layerSurface->surface->getResource()->resource()->client, &PID, nullptr, nullptr);
return PID;
}