mirror of
https://github.com/hyprwm/Hyprland.git
synced 2025-05-12 23:00:36 +01:00
610 lines
23 KiB
C++
610 lines
23 KiB
C++
#include "LayerSurface.hpp"
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#include "../Compositor.hpp"
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#include "../events/Events.hpp"
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#include "../protocols/LayerShell.hpp"
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#include "../protocols/core/Compositor.hpp"
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#include "../managers/SeatManager.hpp"
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#include "../managers/AnimationManager.hpp"
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#include "../render/Renderer.hpp"
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#include "../config/ConfigManager.hpp"
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#include "../helpers/Monitor.hpp"
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#include "../managers/input/InputManager.hpp"
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#include "../managers/HookSystemManager.hpp"
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#include "../managers/EventManager.hpp"
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PHLLS CLayerSurface::create(SP<CLayerShellResource> resource) {
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PHLLS pLS = SP<CLayerSurface>(new CLayerSurface(resource));
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auto pMonitor = resource->monitor.empty() ? g_pCompositor->m_lastMonitor.lock() : g_pCompositor->getMonitorFromName(resource->monitor);
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pLS->m_surface->assign(resource->surface.lock(), pLS);
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if (!pMonitor) {
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Debug::log(ERR, "New LS has no monitor??");
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return pLS;
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}
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if (pMonitor->m_mirrorOf)
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pMonitor = g_pCompositor->m_monitors.front();
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pLS->m_self = pLS;
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pLS->m_namespace = resource->layerNamespace;
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pLS->m_layer = resource->current.layer;
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pLS->m_popupHead = CPopup::create(pLS);
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pLS->m_monitor = pMonitor;
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pMonitor->m_layerSurfaceLayers[resource->current.layer].emplace_back(pLS);
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pLS->m_forceBlur = g_pConfigManager->shouldBlurLS(pLS->m_namespace);
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g_pAnimationManager->createAnimation(0.f, pLS->m_alpha, g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"), pLS, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(Vector2D(0, 0), pLS->m_realPosition, g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE);
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g_pAnimationManager->createAnimation(Vector2D(0, 0), pLS->m_realSize, g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE);
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pLS->registerCallbacks();
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pLS->m_alpha->setValueAndWarp(0.f);
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Debug::log(LOG, "LayerSurface {:x} (namespace {} layer {}) created on monitor {}", (uintptr_t)resource.get(), resource->layerNamespace, (int)pLS->m_layer, pMonitor->m_name);
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return pLS;
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}
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void CLayerSurface::registerCallbacks() {
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m_alpha->setUpdateCallback([this](auto) {
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if (m_dimAround)
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g_pHyprRenderer->damageMonitor(m_monitor.lock());
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});
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}
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CLayerSurface::CLayerSurface(SP<CLayerShellResource> resource_) : m_layerSurface(resource_) {
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m_listeners.commit = m_layerSurface->events.commit.registerListener([this](std::any d) { onCommit(); });
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m_listeners.map = m_layerSurface->events.map.registerListener([this](std::any d) { onMap(); });
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m_listeners.unmap = m_layerSurface->events.unmap.registerListener([this](std::any d) { onUnmap(); });
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m_listeners.destroy = m_layerSurface->events.destroy.registerListener([this](std::any d) { onDestroy(); });
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m_surface = CWLSurface::create();
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}
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CLayerSurface::~CLayerSurface() {
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if (!g_pHyprOpenGL)
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return;
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if (m_surface)
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m_surface->unassign();
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g_pHyprRenderer->makeEGLCurrent();
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std::erase_if(g_pHyprOpenGL->m_mLayerFramebuffers, [&](const auto& other) { return other.first.expired() || other.first.lock() == m_self.lock(); });
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for (auto const& mon : g_pCompositor->m_realMonitors) {
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for (auto& lsl : mon->m_layerSurfaceLayers) {
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std::erase_if(lsl, [this](auto& ls) { return ls.expired() || ls.get() == this; });
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}
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}
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}
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void CLayerSurface::onDestroy() {
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Debug::log(LOG, "LayerSurface {:x} destroyed", (uintptr_t)m_layerSurface.get());
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const auto PMONITOR = m_monitor.lock();
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if (!PMONITOR)
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Debug::log(WARN, "Layersurface destroyed on an invalid monitor (removed?)");
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if (!m_fadingOut) {
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if (m_mapped) {
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Debug::log(LOG, "Forcing an unmap of a LS that did a straight destroy!");
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onUnmap();
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} else {
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Debug::log(LOG, "Removing LayerSurface that wasn't mapped.");
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if (m_alpha)
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m_alpha->setValueAndWarp(0.f);
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m_fadingOut = true;
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g_pCompositor->addToFadingOutSafe(m_self.lock());
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}
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}
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m_popupHead.reset();
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m_noProcess = true;
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// rearrange to fix the reserved areas
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if (PMONITOR) {
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
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PMONITOR->m_scheduledRecalc = true;
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// and damage
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CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
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g_pHyprRenderer->damageBox(geomFixed);
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}
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m_readyToDelete = true;
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m_layerSurface.reset();
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if (m_surface)
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m_surface->unassign();
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m_listeners.unmap.reset();
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m_listeners.destroy.reset();
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m_listeners.map.reset();
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m_listeners.commit.reset();
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}
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void CLayerSurface::onMap() {
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Debug::log(LOG, "LayerSurface {:x} mapped", (uintptr_t)m_layerSurface.get());
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m_mapped = true;
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m_interactivity = m_layerSurface->current.interactivity;
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m_layerSurface->surface->map();
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// this layer might be re-mapped.
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m_fadingOut = false;
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g_pCompositor->removeFromFadingOutSafe(m_self.lock());
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// fix if it changed its mon
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const auto PMONITOR = m_monitor.lock();
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if (!PMONITOR)
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return;
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applyRules();
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PMONITOR->m_scheduledRecalc = true;
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
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m_surface->resource()->enter(PMONITOR->m_self.lock());
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const bool ISEXCLUSIVE = m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
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if (ISEXCLUSIVE)
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g_pInputManager->m_exclusiveLSes.push_back(m_self);
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const bool GRABSFOCUS = ISEXCLUSIVE ||
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(m_layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE &&
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// don't focus if constrained
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(g_pSeatManager->m_mouse.expired() || !g_pInputManager->isConstrained()));
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if (GRABSFOCUS) {
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// TODO: use the new superb really very cool grab
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g_pSeatManager->setGrab(nullptr);
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g_pInputManager->releaseAllMouseButtons();
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g_pCompositor->focusSurface(m_surface->resource());
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const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y);
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g_pSeatManager->setPointerFocus(m_surface->resource(), LOCAL);
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g_pInputManager->m_emptyFocusCursorSet = false;
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}
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m_position = Vector2D(m_geometry.x, m_geometry.y);
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CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
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g_pHyprRenderer->damageBox(geomFixed);
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const bool FULLSCREEN = PMONITOR->m_activeWorkspace && PMONITOR->m_activeWorkspace->m_hasFullscreenWindow && PMONITOR->m_activeWorkspace->m_fullscreenMode == FSMODE_FULLSCREEN;
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startAnimation(!(m_layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP && FULLSCREEN && !GRABSFOCUS));
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m_readyToDelete = false;
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m_fadingOut = false;
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g_pEventManager->postEvent(SHyprIPCEvent{"openlayer", m_namespace});
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EMIT_HOOK_EVENT("openLayer", m_self.lock());
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g_pCompositor->setPreferredScaleForSurface(m_surface->resource(), PMONITOR->m_scale);
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g_pCompositor->setPreferredTransformForSurface(m_surface->resource(), PMONITOR->m_transform);
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}
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void CLayerSurface::onUnmap() {
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Debug::log(LOG, "LayerSurface {:x} unmapped", (uintptr_t)m_layerSurface.get());
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g_pEventManager->postEvent(SHyprIPCEvent{"closelayer", m_layerSurface->layerNamespace});
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EMIT_HOOK_EVENT("closeLayer", m_self.lock());
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std::erase_if(g_pInputManager->m_exclusiveLSes, [this](const auto& other) { return !other || other == m_self; });
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if (!m_monitor || g_pCompositor->m_unsafeState) {
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Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring.");
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g_pCompositor->addToFadingOutSafe(m_self.lock());
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m_mapped = false;
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if (m_layerSurface && m_layerSurface->surface)
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m_layerSurface->surface->unmap();
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startAnimation(false);
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return;
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}
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// end any pending animations so that snapshot has right dimensions
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m_realPosition->warp();
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m_realSize->warp();
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// make a snapshot and start fade
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g_pHyprRenderer->makeLayerSnapshot(m_self.lock());
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startAnimation(false);
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m_mapped = false;
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if (m_layerSurface && m_layerSurface->surface)
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m_layerSurface->surface->unmap();
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g_pCompositor->addToFadingOutSafe(m_self.lock());
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const auto PMONITOR = m_monitor.lock();
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const bool WASLASTFOCUS = g_pSeatManager->m_state.keyboardFocus == m_surface->resource() || g_pSeatManager->m_state.pointerFocus == m_surface->resource();
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if (!PMONITOR)
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return;
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// refocus if needed
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// vvvvvvvvvvvvv if there is a last focus and the last focus is not keyboard focusable, fallback to window
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if (WASLASTFOCUS || (g_pCompositor->m_lastFocus && g_pCompositor->m_lastFocus->hlSurface && !g_pCompositor->m_lastFocus->hlSurface->keyboardFocusable())) {
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if (!g_pInputManager->refocusLastWindow(PMONITOR))
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g_pInputManager->refocus();
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} else if (g_pCompositor->m_lastFocus && g_pCompositor->m_lastFocus != m_surface->resource())
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g_pSeatManager->setKeyboardFocus(g_pCompositor->m_lastFocus.lock());
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CBox geomFixed = {m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y, m_geometry.width, m_geometry.height};
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g_pHyprRenderer->damageBox(geomFixed);
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geomFixed = {m_geometry.x + (int)PMONITOR->m_position.x, m_geometry.y + (int)PMONITOR->m_position.y, (int)m_layerSurface->surface->current.size.x,
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(int)m_layerSurface->surface->current.size.y};
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g_pHyprRenderer->damageBox(geomFixed);
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g_pInputManager->simulateMouseMovement();
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
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}
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void CLayerSurface::onCommit() {
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if (!m_layerSurface)
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return;
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if (!m_mapped) {
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// we're re-mapping if this is the case
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if (m_layerSurface->surface && !m_layerSurface->surface->current.texture) {
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m_fadingOut = false;
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m_geometry = {};
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g_pHyprRenderer->arrangeLayersForMonitor(monitorID());
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}
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return;
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}
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const auto PMONITOR = m_monitor.lock();
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if (!PMONITOR)
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return;
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if (m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
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g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
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CBox geomFixed = {m_geometry.x, m_geometry.y, m_geometry.width, m_geometry.height};
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g_pHyprRenderer->damageBox(geomFixed);
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if (m_layerSurface->current.committed != 0) {
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if (m_layerSurface->current.committed & CLayerShellResource::eCommittedState::STATE_LAYER) {
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for (auto it = PMONITOR->m_layerSurfaceLayers[m_layer].begin(); it != PMONITOR->m_layerSurfaceLayers[m_layer].end(); it++) {
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if (*it == m_self) {
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if (m_layerSurface->current.layer == m_layer)
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break;
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PMONITOR->m_layerSurfaceLayers[m_layerSurface->current.layer].emplace_back(*it);
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PMONITOR->m_layerSurfaceLayers[m_layer].erase(it);
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break;
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}
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}
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m_layer = m_layerSurface->current.layer;
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if (m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || m_layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
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g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd
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}
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g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->m_id);
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PMONITOR->m_scheduledRecalc = true;
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} else {
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m_position = Vector2D(m_geometry.x, m_geometry.y);
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// update geom if it changed
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if (m_layerSurface->surface->current.scale == 1 && PMONITOR->m_scale != 1.f && m_layerSurface->surface->current.viewport.hasDestination) {
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// fractional scaling. Dirty hack.
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m_geometry = {m_geometry.pos(), m_layerSurface->surface->current.viewport.destination};
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} else {
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// this is because some apps like e.g. rofi-lbonn can't fucking use the protocol correctly.
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m_geometry = {m_geometry.pos(), m_layerSurface->surface->current.size};
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}
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}
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if (m_realPosition->goal() != m_geometry.pos()) {
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if (m_realPosition->isBeingAnimated())
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*m_realPosition = m_geometry.pos();
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else
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m_realPosition->setValueAndWarp(m_geometry.pos());
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}
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if (m_realSize->goal() != m_geometry.size()) {
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if (m_realSize->isBeingAnimated())
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*m_realSize = m_geometry.size();
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else
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m_realSize->setValueAndWarp(m_geometry.size());
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}
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if (m_mapped && (m_layerSurface->current.committed & CLayerShellResource::eCommittedState::STATE_INTERACTIVITY)) {
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bool WASLASTFOCUS = false;
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m_layerSurface->surface->breadthfirst(
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[&WASLASTFOCUS](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) { WASLASTFOCUS = WASLASTFOCUS || g_pSeatManager->m_state.keyboardFocus == surf; },
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nullptr);
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if (!WASLASTFOCUS && m_popupHead) {
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m_popupHead->breadthfirst(
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[&WASLASTFOCUS](WP<CPopup> popup, void* data) {
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WASLASTFOCUS = WASLASTFOCUS || (popup->m_wlSurface && g_pSeatManager->m_state.keyboardFocus == popup->m_wlSurface->resource());
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},
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nullptr);
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}
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const bool WASEXCLUSIVE = m_interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
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const bool ISEXCLUSIVE = m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE;
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if (!WASEXCLUSIVE && ISEXCLUSIVE)
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g_pInputManager->m_exclusiveLSes.push_back(m_self);
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else if (WASEXCLUSIVE && !ISEXCLUSIVE)
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std::erase_if(g_pInputManager->m_exclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == m_self.lock(); });
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// if the surface was focused and interactive but now isn't, refocus
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if (WASLASTFOCUS && m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE) {
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// moveMouseUnified won't focus non interactive layers but it won't unfocus them either,
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// so unfocus the surface here.
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g_pCompositor->focusSurface(nullptr);
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g_pInputManager->refocusLastWindow(m_monitor.lock());
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} else if (WASLASTFOCUS && WASEXCLUSIVE && m_layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) {
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g_pInputManager->simulateMouseMovement();
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} else if (!WASEXCLUSIVE && ISEXCLUSIVE) {
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// if now exclusive and not previously
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g_pSeatManager->setGrab(nullptr);
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g_pInputManager->releaseAllMouseButtons();
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g_pCompositor->focusSurface(m_surface->resource());
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const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(m_geometry.x + PMONITOR->m_position.x, m_geometry.y + PMONITOR->m_position.y);
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g_pSeatManager->setPointerFocus(m_surface->resource(), LOCAL);
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g_pInputManager->m_emptyFocusCursorSet = false;
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}
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}
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m_interactivity = m_layerSurface->current.interactivity;
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g_pHyprRenderer->damageSurface(m_surface->resource(), m_position.x, m_position.y);
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g_pCompositor->setPreferredScaleForSurface(m_surface->resource(), PMONITOR->m_scale);
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g_pCompositor->setPreferredTransformForSurface(m_surface->resource(), PMONITOR->m_transform);
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}
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void CLayerSurface::applyRules() {
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m_noAnimations = false;
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m_forceBlur = false;
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m_ignoreAlpha = false;
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m_ignoreAlphaValue = 0.f;
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m_dimAround = false;
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m_xray = -1;
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m_animationStyle.reset();
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for (auto const& rule : g_pConfigManager->getMatchingRules(m_self.lock())) {
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switch (rule->m_ruleType) {
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case CLayerRule::RULE_NOANIM: {
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m_noAnimations = true;
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break;
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}
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case CLayerRule::RULE_BLUR: {
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m_forceBlur = true;
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break;
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}
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case CLayerRule::RULE_BLURPOPUPS: {
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m_forceBlurPopups = true;
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break;
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}
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case CLayerRule::RULE_IGNOREALPHA:
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case CLayerRule::RULE_IGNOREZERO: {
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const auto FIRST_SPACE_POS = rule->m_rule.find_first_of(' ');
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std::string alphaValue = "";
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if (FIRST_SPACE_POS != std::string::npos)
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alphaValue = rule->m_rule.substr(FIRST_SPACE_POS + 1);
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try {
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m_ignoreAlpha = true;
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if (!alphaValue.empty())
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m_ignoreAlphaValue = std::stof(alphaValue);
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} catch (...) { Debug::log(ERR, "Invalid value passed to ignoreAlpha"); }
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break;
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}
|
|
case CLayerRule::RULE_DIMAROUND: {
|
|
m_dimAround = true;
|
|
break;
|
|
}
|
|
case CLayerRule::RULE_XRAY: {
|
|
CVarList vars{rule->m_rule, 0, ' '};
|
|
m_xray = configStringToInt(vars[1]).value_or(false);
|
|
|
|
break;
|
|
}
|
|
case CLayerRule::RULE_ANIMATION: {
|
|
CVarList vars{rule->m_rule, 2, 's'};
|
|
m_animationStyle = vars[1];
|
|
break;
|
|
}
|
|
case CLayerRule::RULE_ORDER: {
|
|
CVarList vars{rule->m_rule, 2, 's'};
|
|
try {
|
|
m_order = std::stoi(vars[1]);
|
|
} catch (...) { Debug::log(ERR, "Invalid value passed to order"); }
|
|
break;
|
|
}
|
|
case CLayerRule::RULE_ABOVELOCK: {
|
|
m_aboveLockscreen = true;
|
|
|
|
CVarList vars{rule->m_rule, 0, ' '};
|
|
m_aboveLockscreenInteractable = configStringToInt(vars[1]).value_or(false);
|
|
|
|
break;
|
|
}
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void CLayerSurface::startAnimation(bool in, bool instant) {
|
|
if (in) {
|
|
m_realPosition->setConfig(g_pConfigManager->getAnimationPropertyConfig("layersIn"));
|
|
m_realSize->setConfig(g_pConfigManager->getAnimationPropertyConfig("layersIn"));
|
|
m_alpha->setConfig(g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"));
|
|
} else {
|
|
m_realPosition->setConfig(g_pConfigManager->getAnimationPropertyConfig("layersOut"));
|
|
m_realSize->setConfig(g_pConfigManager->getAnimationPropertyConfig("layersOut"));
|
|
m_alpha->setConfig(g_pConfigManager->getAnimationPropertyConfig("fadeLayersOut"));
|
|
}
|
|
|
|
const auto ANIMSTYLE = m_animationStyle.value_or(m_realPosition->getStyle());
|
|
if (ANIMSTYLE.starts_with("slide")) {
|
|
// get closest edge
|
|
const auto MIDDLE = m_geometry.middle();
|
|
|
|
const auto PMONITOR = g_pCompositor->getMonitorFromVector(MIDDLE);
|
|
|
|
int force = -1;
|
|
|
|
CVarList args(ANIMSTYLE, 0, 's');
|
|
if (args.size() > 1) {
|
|
const auto ARG2 = args[1];
|
|
if (ARG2 == "top")
|
|
force = 0;
|
|
else if (ARG2 == "bottom")
|
|
force = 1;
|
|
else if (ARG2 == "left")
|
|
force = 2;
|
|
else if (ARG2 == "right")
|
|
force = 3;
|
|
}
|
|
|
|
const std::array<Vector2D, 4> edgePoints = {
|
|
PMONITOR->m_position + Vector2D{PMONITOR->m_size.x / 2, 0.0},
|
|
PMONITOR->m_position + Vector2D{PMONITOR->m_size.x / 2, PMONITOR->m_size.y},
|
|
PMONITOR->m_position + Vector2D{0.0, PMONITOR->m_size.y},
|
|
PMONITOR->m_position + Vector2D{PMONITOR->m_size.x, PMONITOR->m_size.y / 2},
|
|
};
|
|
|
|
float closest = std::numeric_limits<float>::max();
|
|
int leader = force;
|
|
if (leader == -1) {
|
|
for (size_t i = 0; i < 4; ++i) {
|
|
float dist = MIDDLE.distance(edgePoints[i]);
|
|
if (dist < closest) {
|
|
leader = i;
|
|
closest = dist;
|
|
}
|
|
}
|
|
}
|
|
|
|
m_realSize->setValueAndWarp(m_geometry.size());
|
|
m_alpha->setValueAndWarp(in ? 0.f : 1.f);
|
|
*m_alpha = in ? 1.f : 0.f;
|
|
|
|
Vector2D prePos;
|
|
|
|
switch (leader) {
|
|
case 0:
|
|
// TOP
|
|
prePos = {m_geometry.x, PMONITOR->m_position.y - m_geometry.h};
|
|
break;
|
|
case 1:
|
|
// BOTTOM
|
|
prePos = {m_geometry.x, PMONITOR->m_position.y + PMONITOR->m_size.y};
|
|
break;
|
|
case 2:
|
|
// LEFT
|
|
prePos = {PMONITOR->m_position.x - m_geometry.w, m_geometry.y};
|
|
break;
|
|
case 3:
|
|
// RIGHT
|
|
prePos = {PMONITOR->m_position.x + PMONITOR->m_size.x, m_geometry.y};
|
|
break;
|
|
default: UNREACHABLE();
|
|
}
|
|
|
|
if (in) {
|
|
m_realPosition->setValueAndWarp(prePos);
|
|
*m_realPosition = m_geometry.pos();
|
|
} else {
|
|
m_realPosition->setValueAndWarp(m_geometry.pos());
|
|
*m_realPosition = prePos;
|
|
}
|
|
|
|
} else if (ANIMSTYLE.starts_with("popin")) {
|
|
float minPerc = 0.f;
|
|
if (ANIMSTYLE.find("%") != std::string::npos) {
|
|
try {
|
|
auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' '));
|
|
minPerc = std::stoi(percstr.substr(0, percstr.length() - 1));
|
|
} catch (std::exception& e) {
|
|
; // oops
|
|
}
|
|
}
|
|
|
|
minPerc *= 0.01;
|
|
|
|
const auto GOALSIZE = (m_geometry.size() * minPerc).clamp({5, 5});
|
|
const auto GOALPOS = m_geometry.pos() + (m_geometry.size() - GOALSIZE) / 2.f;
|
|
|
|
m_alpha->setValueAndWarp(in ? 0.f : 1.f);
|
|
*m_alpha = in ? 1.f : 0.f;
|
|
|
|
if (in) {
|
|
m_realSize->setValueAndWarp(GOALSIZE);
|
|
m_realPosition->setValueAndWarp(GOALPOS);
|
|
*m_realSize = m_geometry.size();
|
|
*m_realPosition = m_geometry.pos();
|
|
} else {
|
|
m_realSize->setValueAndWarp(m_geometry.size());
|
|
m_realPosition->setValueAndWarp(m_geometry.pos());
|
|
*m_realSize = GOALSIZE;
|
|
*m_realPosition = GOALPOS;
|
|
}
|
|
} else {
|
|
// fade
|
|
m_realPosition->setValueAndWarp(m_geometry.pos());
|
|
m_realSize->setValueAndWarp(m_geometry.size());
|
|
*m_alpha = in ? 1.f : 0.f;
|
|
}
|
|
|
|
if (!in)
|
|
m_fadingOut = true;
|
|
}
|
|
|
|
bool CLayerSurface::isFadedOut() {
|
|
if (!m_fadingOut)
|
|
return false;
|
|
|
|
return !m_realPosition->isBeingAnimated() && !m_realSize->isBeingAnimated() && !m_alpha->isBeingAnimated();
|
|
}
|
|
|
|
int CLayerSurface::popupsCount() {
|
|
if (!m_layerSurface || !m_mapped || m_fadingOut)
|
|
return 0;
|
|
|
|
int no = -1; // we have one dummy
|
|
m_popupHead->breadthfirst([](WP<CPopup> p, void* data) { *(int*)data += 1; }, &no);
|
|
return no;
|
|
}
|
|
|
|
MONITORID CLayerSurface::monitorID() {
|
|
return m_monitor ? m_monitor->m_id : MONITOR_INVALID;
|
|
}
|
|
|
|
pid_t CLayerSurface::getPID() {
|
|
pid_t PID = -1;
|
|
|
|
if (!m_layerSurface || !m_layerSurface->surface || !m_layerSurface->surface->getResource() || !m_layerSurface->surface->getResource()->resource() ||
|
|
!m_layerSurface->surface->getResource()->resource()->client)
|
|
return -1;
|
|
|
|
wl_client_get_credentials(m_layerSurface->surface->getResource()->resource()->client, &PID, nullptr, nullptr);
|
|
|
|
return PID;
|
|
}
|