This CL is partly a test to see if there's an impact on binary size:
- Not a big difference for binaries (decrease): -776b to -4Kb
- For libraries (libwebrtc.a) it actually increases the size: +40Kb
Secondarily this CL is basically to introduce this pattern to the
code base. In terms of LOC, this makes things slightly more compact.
From:
class Foo {
public:
Foo() {
checker_.Detach();
}
private:
SequenceChecker checker_;
};
To:
class Foo {
public:
Foo() = default;
private:
SequenceChecker checker_{SequenceChecker::kDetached};
};
Bug: none
Change-Id: I59fc34ccea10847e13455a349851ce9a0af458e3
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/299020
Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#39664}
Also apply IWYU to all .cc files in pc/, and correct BUILD file to match.
Note: Some files came out wrong when iwyu was applied. These are not included.
Bug: none
Change-Id: Ib5ea46b8fcc505414d0447cca7218ad3afc2e321
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/252280
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Commit-Queue: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#36064}
For implementations where the signaling and worker threads are not
the same thread, this significantly cuts down on Thread::Invoke()s that
would block the signaling thread while waiting for the worker thread.
For Audio and Video Rtp receivers, the following methods now do not
block the signaling thread:
* GetParameters
* SetJitterBufferMinimumDelay
* GetSources
* SetFrameDecryptor / GetFrameDecryptor
* SetDepacketizerToDecoderFrameTransformer
Importantly this change also makes the track() accessor accessible
directly from the application thread (bypassing the proxy) since
for receiver objects, the track object is const.
Other changes:
* Remove RefCountedObject inheritance, use make_ref_counted instead.
* Every member variable in the rtp receiver classes is now RTC_GUARDED
* Stop() now fully clears up worker thread state, and Stop() is
consistently called before destruction. This means that there's one
thread hop instead of at least 4 before (sometimes more), per receiver.
* OnChanged triggered volume for audio tracks is done asynchronously.
* Deleted most of the JitterBufferDelay implementation. Turns out that
it was largely unnecessary overhead and complexity.
It seems that these two classes are copy/pasted to a large extent
so further refactoring would be good in the future, as to not have to
fix each issue twice.
Bug: chromium:1184611
Change-Id: I1ba5c3abbd1b0571f7d12850d64004fd2d83e5e2
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/218605
Commit-Queue: Tommi <tommi@webrtc.org>
Reviewed-by: Markus Handell <handellm@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34022}