webrtc/p2p/base/turn_server_unittest.cc
Niels Möller 66be895944 Delete BasicPacketSocketFactory default constructor
Update users to pass in the appropriate rtc::SocketFactory, instead of
relying on BasicPacketSocketFactory using the rtc::SocketServer
associated with the thread the constructor runs on.

Bug: webrtc:13145
Change-Id: I74eca1ce2c5885c14372a797f6374825b1bc1873
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/231134
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#34914}
2021-09-03 10:46:29 +00:00

65 lines
2.4 KiB
C++

/*
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "p2p/base/turn_server.h"
#include "p2p/base/basic_packet_socket_factory.h"
#include "rtc_base/virtual_socket_server.h"
#include "test/gtest.h"
// NOTE: This is a work in progress. Currently this file only has tests for
// TurnServerConnection, a primitive class used by TurnServer.
namespace cricket {
class TurnServerConnectionTest : public ::testing::Test {
public:
TurnServerConnectionTest() : thread_(&vss_), socket_factory_(&vss_) {}
void ExpectEqual(const TurnServerConnection& a,
const TurnServerConnection& b) {
EXPECT_TRUE(a == b);
EXPECT_FALSE(a < b);
EXPECT_FALSE(b < a);
}
void ExpectNotEqual(const TurnServerConnection& a,
const TurnServerConnection& b) {
EXPECT_FALSE(a == b);
// We don't care which is less than the other, as long as only one is less
// than the other.
EXPECT_TRUE((a < b) != (b < a));
}
protected:
rtc::VirtualSocketServer vss_;
rtc::AutoSocketServerThread thread_;
rtc::BasicPacketSocketFactory socket_factory_;
};
TEST_F(TurnServerConnectionTest, ComparisonOperators) {
std::unique_ptr<rtc::AsyncPacketSocket> socket1(
socket_factory_.CreateUdpSocket(rtc::SocketAddress("1.1.1.1", 1), 0, 0));
std::unique_ptr<rtc::AsyncPacketSocket> socket2(
socket_factory_.CreateUdpSocket(rtc::SocketAddress("2.2.2.2", 2), 0, 0));
TurnServerConnection connection1(socket2->GetLocalAddress(), PROTO_UDP,
socket1.get());
TurnServerConnection connection2(socket2->GetLocalAddress(), PROTO_UDP,
socket1.get());
TurnServerConnection connection3(socket1->GetLocalAddress(), PROTO_UDP,
socket2.get());
TurnServerConnection connection4(socket2->GetLocalAddress(), PROTO_TCP,
socket1.get());
ExpectEqual(connection1, connection2);
ExpectNotEqual(connection1, connection3);
ExpectNotEqual(connection1, connection4);
}
} // namespace cricket