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to reuse it for scalable av1 Bug: webrtc:12148 Change-Id: I0d413c5466a2d66df3eea9cdf13687f4ddd1a843 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/191765 Reviewed-by: Philip Eliasson <philipel@webrtc.org> Commit-Queue: Danil Chapovalov <danilchap@webrtc.org> Cr-Commit-Position: refs/heads/master@{#32560}
584 lines
23 KiB
C++
584 lines
23 KiB
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "modules/video_coding/svc/svc_rate_allocator.h"
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#include <algorithm>
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#include <vector>
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#include "modules/video_coding/codecs/vp9/svc_config.h"
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#include "rtc_base/checks.h"
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#include "test/field_trial.h"
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#include "test/gtest.h"
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namespace webrtc {
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namespace test {
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namespace {
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static VideoCodec Configure(size_t width,
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size_t height,
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size_t num_spatial_layers,
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size_t num_temporal_layers,
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bool is_screen_sharing) {
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VideoCodec codec;
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codec.width = width;
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codec.height = height;
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codec.codecType = kVideoCodecVP9;
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codec.mode = is_screen_sharing ? VideoCodecMode::kScreensharing
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: VideoCodecMode::kRealtimeVideo;
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std::vector<SpatialLayer> spatial_layers =
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GetSvcConfig(width, height, 30, /*first_active_layer=*/0,
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num_spatial_layers, num_temporal_layers, is_screen_sharing);
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RTC_CHECK_LE(spatial_layers.size(), kMaxSpatialLayers);
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codec.VP9()->numberOfSpatialLayers =
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std::min<unsigned char>(num_spatial_layers, spatial_layers.size());
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codec.VP9()->numberOfTemporalLayers = std::min<unsigned char>(
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num_temporal_layers, spatial_layers.back().numberOfTemporalLayers);
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for (size_t sl_idx = 0; sl_idx < spatial_layers.size(); ++sl_idx) {
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codec.spatialLayers[sl_idx] = spatial_layers[sl_idx];
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}
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return codec;
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}
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} // namespace
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TEST(SvcRateAllocatorTest, SingleLayerFor320x180Input) {
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VideoCodec codec = Configure(320, 180, 3, 3, false);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(1000 * 1000, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u);
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EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0u);
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}
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TEST(SvcRateAllocatorTest, TwoLayersFor640x360Input) {
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VideoCodec codec = Configure(640, 360, 3, 3, false);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(1000 * 1000, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u);
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EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u);
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EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0u);
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}
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TEST(SvcRateAllocatorTest, ThreeLayersFor1280x720Input) {
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VideoCodec codec = Configure(1280, 720, 3, 3, false);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(1000 * 1000, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u);
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EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u);
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EXPECT_GT(allocation.GetSpatialLayerSum(2), 0u);
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}
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TEST(SvcRateAllocatorTest,
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BaseLayerNonZeroBitrateEvenIfTotalIfLessThanMinimum) {
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VideoCodec codec = Configure(1280, 720, 3, 3, false);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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const SpatialLayer* layers = codec.spatialLayers;
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VideoBitrateAllocation allocation = allocator.Allocate(
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VideoBitrateAllocationParameters(layers[0].minBitrate * 1000 / 2, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u);
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EXPECT_LT(allocation.GetSpatialLayerSum(0), layers[0].minBitrate * 1000);
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EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0u);
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}
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TEST(SvcRateAllocatorTest, Disable640x360Layer) {
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VideoCodec codec = Configure(1280, 720, 3, 3, false);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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const SpatialLayer* layers = codec.spatialLayers;
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size_t min_bitrate_for_640x360_layer_kbps =
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layers[0].minBitrate + layers[1].minBitrate;
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(
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min_bitrate_for_640x360_layer_kbps * 1000 - 1, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u);
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EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0u);
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}
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TEST(SvcRateAllocatorTest, Disable1280x720Layer) {
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VideoCodec codec = Configure(1280, 720, 3, 3, false);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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const SpatialLayer* layers = codec.spatialLayers;
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size_t min_bitrate_for_1280x720_layer_kbps =
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layers[0].minBitrate + layers[1].minBitrate + layers[2].minBitrate;
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(
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min_bitrate_for_1280x720_layer_kbps * 1000 - 1, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u);
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EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u);
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EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0u);
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}
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TEST(SvcRateAllocatorTest, BitrateIsCapped) {
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VideoCodec codec = Configure(1280, 720, 3, 3, false);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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const SpatialLayer* layers = codec.spatialLayers;
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const uint32_t link_mbps = 100;
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VideoBitrateAllocation allocation = allocator.Allocate(
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VideoBitrateAllocationParameters(link_mbps * 1000000, 30));
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EXPECT_EQ(allocation.get_sum_kbps(),
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layers[0].maxBitrate + layers[1].maxBitrate + layers[2].maxBitrate);
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EXPECT_EQ(allocation.GetSpatialLayerSum(0) / 1000, layers[0].maxBitrate);
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EXPECT_EQ(allocation.GetSpatialLayerSum(1) / 1000, layers[1].maxBitrate);
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EXPECT_EQ(allocation.GetSpatialLayerSum(2) / 1000, layers[2].maxBitrate);
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}
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TEST(SvcRateAllocatorTest, MinBitrateToGetQualityLayer) {
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VideoCodec codec = Configure(1280, 720, 3, 1, true);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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const SpatialLayer* layers = codec.spatialLayers;
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EXPECT_LE(codec.VP9()->numberOfSpatialLayers, 3U);
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VideoBitrateAllocation allocation = allocator.Allocate(
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VideoBitrateAllocationParameters(layers[0].minBitrate * 1000, 30));
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EXPECT_EQ(allocation.GetSpatialLayerSum(0) / 1000, layers[0].minBitrate);
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EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0UL);
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allocation = allocator.Allocate(VideoBitrateAllocationParameters(
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(layers[0].targetBitrate + layers[1].minBitrate) * 1000, 30));
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EXPECT_EQ(allocation.GetSpatialLayerSum(0) / 1000, layers[0].targetBitrate);
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EXPECT_EQ(allocation.GetSpatialLayerSum(1) / 1000, layers[1].minBitrate);
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}
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TEST(SvcRateAllocatorTest, DeactivateHigherLayers) {
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for (int deactivated_idx = 2; deactivated_idx >= 0; --deactivated_idx) {
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VideoCodec codec = Configure(1280, 720, 3, 1, false);
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EXPECT_LE(codec.VP9()->numberOfSpatialLayers, 3U);
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for (int i = deactivated_idx; i < 3; ++i)
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codec.spatialLayers[i].active = false;
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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VideoBitrateAllocation allocation = allocator.Allocate(
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VideoBitrateAllocationParameters(10 * 1000 * 1000, 30));
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// Ensure layers spatial_idx < deactivated_idx are activated.
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for (int spatial_idx = 0; spatial_idx < deactivated_idx; ++spatial_idx) {
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EXPECT_GT(allocation.GetSpatialLayerSum(spatial_idx), 0UL);
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}
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// Ensure layers spatial_idx >= deactivated_idx are deactivated.
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for (int spatial_idx = deactivated_idx; spatial_idx < 3; ++spatial_idx) {
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EXPECT_EQ(allocation.GetSpatialLayerSum(spatial_idx), 0UL);
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}
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}
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}
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TEST(SvcRateAllocatorTest, DeactivateLowerLayers) {
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for (int deactivated_idx = 0; deactivated_idx < 3; ++deactivated_idx) {
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VideoCodec codec = Configure(1280, 720, 3, 1, false);
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EXPECT_LE(codec.VP9()->numberOfSpatialLayers, 3U);
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for (int i = deactivated_idx; i >= 0; --i)
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codec.spatialLayers[i].active = false;
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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VideoBitrateAllocation allocation = allocator.Allocate(
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VideoBitrateAllocationParameters(10 * 1000 * 1000, 30));
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// Ensure layers spatial_idx <= deactivated_idx are deactivated.
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for (int spatial_idx = 0; spatial_idx <= deactivated_idx; ++spatial_idx) {
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EXPECT_EQ(allocation.GetSpatialLayerSum(spatial_idx), 0UL);
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}
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// Ensure layers spatial_idx > deactivated_idx are activated.
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for (int spatial_idx = deactivated_idx + 1; spatial_idx < 3;
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++spatial_idx) {
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EXPECT_GT(allocation.GetSpatialLayerSum(spatial_idx), 0UL);
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}
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}
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}
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TEST(SvcRateAllocatorTest, SignalsBwLimited) {
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VideoCodec codec = Configure(1280, 720, 3, 1, false);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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// Rough estimate calculated by hand.
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uint32_t min_to_enable_all = 900000;
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EXPECT_TRUE(
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allocator
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.Allocate(VideoBitrateAllocationParameters(min_to_enable_all / 2, 30))
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.is_bw_limited());
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EXPECT_FALSE(
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allocator
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.Allocate(VideoBitrateAllocationParameters(min_to_enable_all, 30))
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.is_bw_limited());
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}
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TEST(SvcRateAllocatorTest, NoPaddingIfAllLayersAreDeactivated) {
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VideoCodec codec = Configure(1280, 720, 3, 1, false);
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EXPECT_EQ(codec.VP9()->numberOfSpatialLayers, 3U);
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// Deactivation of base layer deactivates all layers.
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codec.spatialLayers[0].active = false;
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codec.spatialLayers[1].active = false;
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codec.spatialLayers[2].active = false;
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DataRate padding_rate = SvcRateAllocator::GetPaddingBitrate(codec);
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EXPECT_EQ(padding_rate, DataRate::Zero());
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}
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TEST(SvcRateAllocatorTest, FindLayerTogglingThreshold) {
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// Let's unit test a utility method of the unit test...
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// Predetermined constants indicating the min bitrate needed for two and three
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// layers to be enabled respectively, using the config from Configure() with
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// 1280x720 resolution and three spatial layers.
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const DataRate kTwoLayerMinRate = DataRate::BitsPerSec(299150);
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const DataRate kThreeLayerMinRate = DataRate::BitsPerSec(891052);
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VideoCodec codec = Configure(1280, 720, 3, 1, false);
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absl::InlinedVector<DataRate, kMaxSpatialLayers> layer_start_bitrates =
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SvcRateAllocator::GetLayerStartBitrates(codec);
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ASSERT_EQ(layer_start_bitrates.size(), 3u);
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EXPECT_EQ(layer_start_bitrates[1], kTwoLayerMinRate);
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EXPECT_EQ(layer_start_bitrates[2], kThreeLayerMinRate);
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}
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TEST(SvcRateAllocatorTest, SupportsAv1) {
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VideoCodec codec;
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codec.width = 640;
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codec.height = 360;
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codec.codecType = kVideoCodecAV1;
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codec.SetScalabilityMode("L3T3");
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codec.spatialLayers[0].active = true;
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codec.spatialLayers[0].minBitrate = 30;
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codec.spatialLayers[0].targetBitrate = 51;
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codec.spatialLayers[0].maxBitrate = 73;
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codec.spatialLayers[1].active = true;
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codec.spatialLayers[1].minBitrate = 49;
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codec.spatialLayers[1].targetBitrate = 64;
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codec.spatialLayers[1].maxBitrate = 97;
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codec.spatialLayers[2].active = true;
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codec.spatialLayers[2].minBitrate = 193;
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codec.spatialLayers[2].targetBitrate = 305;
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codec.spatialLayers[2].maxBitrate = 418;
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SvcRateAllocator allocator(codec);
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(1'000'000, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0u);
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EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u);
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EXPECT_GT(allocation.GetSpatialLayerSum(2), 0u);
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}
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TEST(SvcRateAllocatorTest, SupportsAv1WithSkippedLayer) {
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VideoCodec codec;
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codec.width = 640;
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codec.height = 360;
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codec.codecType = kVideoCodecAV1;
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codec.SetScalabilityMode("L3T3");
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codec.spatialLayers[0].active = false;
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codec.spatialLayers[0].minBitrate = 30;
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codec.spatialLayers[0].targetBitrate = 51;
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codec.spatialLayers[0].maxBitrate = 73;
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codec.spatialLayers[1].active = true;
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codec.spatialLayers[1].minBitrate = 49;
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codec.spatialLayers[1].targetBitrate = 64;
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codec.spatialLayers[1].maxBitrate = 97;
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codec.spatialLayers[2].active = true;
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codec.spatialLayers[2].minBitrate = 193;
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codec.spatialLayers[2].targetBitrate = 305;
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codec.spatialLayers[2].maxBitrate = 418;
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SvcRateAllocator allocator(codec);
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(1'000'000, 30));
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EXPECT_EQ(allocation.GetSpatialLayerSum(0), 0u);
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EXPECT_GT(allocation.GetSpatialLayerSum(1), 0u);
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EXPECT_GT(allocation.GetSpatialLayerSum(2), 0u);
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}
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TEST(SvcRateAllocatorTest, UsesScalabilityModeToGetNumberOfLayers) {
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VideoCodec codec;
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codec.width = 640;
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codec.height = 360;
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codec.codecType = kVideoCodecAV1;
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codec.SetScalabilityMode("L2T2");
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codec.spatialLayers[0].active = true;
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codec.spatialLayers[0].minBitrate = 30;
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codec.spatialLayers[0].targetBitrate = 51;
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codec.spatialLayers[0].maxBitrate = 73;
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codec.spatialLayers[1].active = true;
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codec.spatialLayers[1].minBitrate = 49;
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codec.spatialLayers[1].targetBitrate = 64;
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codec.spatialLayers[1].maxBitrate = 97;
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codec.spatialLayers[2].active = true;
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codec.spatialLayers[2].minBitrate = 193;
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codec.spatialLayers[2].targetBitrate = 305;
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codec.spatialLayers[2].maxBitrate = 418;
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SvcRateAllocator allocator(codec);
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(1'000'000, 30));
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// Expect bitrates for 2 temporal layers.
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EXPECT_TRUE(allocation.HasBitrate(1, /*temporal_index=*/0));
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EXPECT_TRUE(allocation.HasBitrate(1, /*temporal_index=*/1));
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EXPECT_FALSE(allocation.HasBitrate(1, /*temporal_index=*/2));
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// expect codec.spatialLayers[2].active is ignored because scability mode uses
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// just 2 spatial layers.
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EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0u);
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}
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class SvcRateAllocatorTestParametrizedContentType
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: public ::testing::Test,
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public ::testing::WithParamInterface<bool> {
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public:
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SvcRateAllocatorTestParametrizedContentType()
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: is_screen_sharing_(GetParam()) {}
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const bool is_screen_sharing_;
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};
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TEST_P(SvcRateAllocatorTestParametrizedContentType, MaxBitrate) {
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VideoCodec codec = Configure(1280, 720, 3, 1, is_screen_sharing_);
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EXPECT_EQ(SvcRateAllocator::GetMaxBitrate(codec),
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DataRate::KilobitsPerSec(codec.spatialLayers[0].maxBitrate +
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codec.spatialLayers[1].maxBitrate +
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codec.spatialLayers[2].maxBitrate));
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// Deactivate middle layer. This causes deactivation of top layer as well.
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codec.spatialLayers[1].active = false;
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EXPECT_EQ(SvcRateAllocator::GetMaxBitrate(codec),
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DataRate::KilobitsPerSec(codec.spatialLayers[0].maxBitrate));
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}
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TEST_P(SvcRateAllocatorTestParametrizedContentType, PaddingBitrate) {
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VideoCodec codec = Configure(1280, 720, 3, 1, is_screen_sharing_);
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SvcRateAllocator allocator = SvcRateAllocator(codec);
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DataRate padding_bitrate = SvcRateAllocator::GetPaddingBitrate(codec);
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VideoBitrateAllocation allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(padding_bitrate, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0UL);
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EXPECT_GT(allocation.GetSpatialLayerSum(1), 0UL);
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EXPECT_GT(allocation.GetSpatialLayerSum(2), 0UL);
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// Allocate 90% of padding bitrate. Top layer should be disabled.
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allocation = allocator.Allocate(
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VideoBitrateAllocationParameters(9 * padding_bitrate / 10, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0UL);
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EXPECT_GT(allocation.GetSpatialLayerSum(1), 0UL);
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EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0UL);
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// Deactivate top layer.
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codec.spatialLayers[2].active = false;
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padding_bitrate = SvcRateAllocator::GetPaddingBitrate(codec);
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allocation =
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allocator.Allocate(VideoBitrateAllocationParameters(padding_bitrate, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0UL);
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EXPECT_GT(allocation.GetSpatialLayerSum(1), 0UL);
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EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0UL);
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allocation = allocator.Allocate(
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VideoBitrateAllocationParameters(9 * padding_bitrate / 10, 30));
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EXPECT_GT(allocation.GetSpatialLayerSum(0), 0UL);
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EXPECT_EQ(allocation.GetSpatialLayerSum(1), 0UL);
|
|
EXPECT_EQ(allocation.GetSpatialLayerSum(2), 0UL);
|
|
|
|
// Deactivate all layers.
|
|
codec.spatialLayers[0].active = false;
|
|
codec.spatialLayers[1].active = false;
|
|
codec.spatialLayers[2].active = false;
|
|
|
|
padding_bitrate = SvcRateAllocator::GetPaddingBitrate(codec);
|
|
// No padding expected.
|
|
EXPECT_EQ(DataRate::Zero(), padding_bitrate);
|
|
}
|
|
|
|
TEST_P(SvcRateAllocatorTestParametrizedContentType, StableBitrate) {
|
|
ScopedFieldTrials field_trial(
|
|
"WebRTC-StableTargetRate/enabled:true,video_hysteresis_factor:1.0,"
|
|
"screenshare_hysteresis_factor:1.0/");
|
|
|
|
const VideoCodec codec = Configure(1280, 720, 3, 1, is_screen_sharing_);
|
|
const auto start_rates = SvcRateAllocator::GetLayerStartBitrates(codec);
|
|
const DataRate min_rate_two_layers = start_rates[1];
|
|
const DataRate min_rate_three_layers = start_rates[2];
|
|
|
|
const DataRate max_rate_one_layer =
|
|
DataRate::KilobitsPerSec(codec.spatialLayers[0].maxBitrate);
|
|
const DataRate max_rate_two_layers =
|
|
is_screen_sharing_
|
|
? DataRate::KilobitsPerSec(codec.spatialLayers[0].targetBitrate +
|
|
codec.spatialLayers[1].maxBitrate)
|
|
: DataRate::KilobitsPerSec(codec.spatialLayers[0].maxBitrate +
|
|
codec.spatialLayers[1].maxBitrate);
|
|
|
|
SvcRateAllocator allocator = SvcRateAllocator(codec);
|
|
|
|
// Two layers, stable and target equal.
|
|
auto allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/min_rate_two_layers,
|
|
/*stable_bitrate=*/min_rate_two_layers, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_EQ(allocation.get_sum_bps(), min_rate_two_layers.bps());
|
|
|
|
// Two layers, stable bitrate too low for two layers.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/min_rate_two_layers,
|
|
/*stable_bitrate=*/min_rate_two_layers - DataRate::BitsPerSec(1),
|
|
/*fps=*/30.0));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_EQ(DataRate::BitsPerSec(allocation.get_sum_bps()),
|
|
std::min(min_rate_two_layers - DataRate::BitsPerSec(1),
|
|
max_rate_one_layer));
|
|
|
|
// Three layers, stable and target equal.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/min_rate_three_layers,
|
|
/*stable_bitrate=*/min_rate_three_layers, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(2));
|
|
EXPECT_EQ(allocation.get_sum_bps(), min_rate_three_layers.bps());
|
|
|
|
// Three layers, stable bitrate too low for three layers.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/min_rate_three_layers,
|
|
/*stable_bitrate=*/min_rate_three_layers - DataRate::BitsPerSec(1),
|
|
/*fps=*/30.0));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(2));
|
|
EXPECT_EQ(DataRate::BitsPerSec(allocation.get_sum_bps()),
|
|
std::min(min_rate_three_layers - DataRate::BitsPerSec(1),
|
|
max_rate_two_layers));
|
|
}
|
|
|
|
TEST_P(SvcRateAllocatorTestParametrizedContentType,
|
|
StableBitrateWithHysteresis) {
|
|
const VideoCodec codec = Configure(1280, 720, 3, 1, is_screen_sharing_);
|
|
const auto start_rates = SvcRateAllocator::GetLayerStartBitrates(codec);
|
|
const DataRate min_rate_single_layer = start_rates[0];
|
|
const DataRate min_rate_two_layers = start_rates[1];
|
|
const DataRate min_rate_three_layers = start_rates[2];
|
|
|
|
ScopedFieldTrials field_trial(
|
|
"WebRTC-StableTargetRate/enabled:true,video_hysteresis_factor:1.1,"
|
|
"screenshare_hysteresis_factor:1.1/");
|
|
SvcRateAllocator allocator = SvcRateAllocator(codec);
|
|
// Always use max bitrate as target, verify only stable is used for layer
|
|
// count selection.
|
|
const DataRate max_bitrate = allocator.GetMaxBitrate(codec);
|
|
|
|
// Start with a single layer.
|
|
auto allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_single_layer, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(2));
|
|
|
|
// Min bitrate not enough to enable second layer due to 10% hysteresis.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_two_layers, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(2));
|
|
|
|
// Add hysteresis, second layer should turn on.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_two_layers * 1.1, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(2));
|
|
|
|
// Remove hysteresis, second layer should stay on.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_two_layers, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(2));
|
|
|
|
// Going below min for two layers, second layer should turn off again.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_two_layers - DataRate::BitsPerSec(1),
|
|
/*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(2));
|
|
|
|
// Min bitrate not enough to enable third layer due to 10% hysteresis.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_three_layers, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(2));
|
|
|
|
// Add hysteresis, third layer should turn on.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_three_layers * 1.1, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(2));
|
|
|
|
// Remove hysteresis, third layer should stay on.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_three_layers, /*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(2));
|
|
|
|
// Going below min for three layers, third layer should turn off again.
|
|
allocation = allocator.Allocate(VideoBitrateAllocationParameters(
|
|
/*total_bitrate=*/max_bitrate,
|
|
/*stable_bitrate=*/min_rate_three_layers - DataRate::BitsPerSec(1),
|
|
/*fps=*/30.0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(0));
|
|
EXPECT_TRUE(allocation.IsSpatialLayerUsed(1));
|
|
EXPECT_FALSE(allocation.IsSpatialLayerUsed(2));
|
|
}
|
|
|
|
INSTANTIATE_TEST_SUITE_P(_,
|
|
SvcRateAllocatorTestParametrizedContentType,
|
|
::testing::Bool());
|
|
|
|
} // namespace test
|
|
} // namespace webrtc
|