..
mock
Allowing reduced computations in the AEC3 when the output is not used
2021-03-16 09:16:32 +00:00
adaptive_fir_filter.cc
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
adaptive_fir_filter.h
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
adaptive_fir_filter_avx2.cc
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
adaptive_fir_filter_erl.cc
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
adaptive_fir_filter_erl.h
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
adaptive_fir_filter_erl_avx2.cc
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
adaptive_fir_filter_erl_unittest.cc
Refactor cpu_features_wrapper.h functions from C to C++.
2020-09-07 08:44:24 +00:00
adaptive_fir_filter_unittest.cc
Refactor cpu_features_wrapper.h functions from C to C++.
2020-09-07 08:44:24 +00:00
aec3_common.cc
Fix some -Wunreachable-code-aggressive warnings
2021-08-16 11:09:16 +00:00
aec3_common.h
AEC3: Stop reporting obsolete metrics
2020-10-20 11:54:48 +00:00
aec3_fft.cc
Refactor cpu_features_wrapper.h functions from C to C++.
2020-09-07 08:44:24 +00:00
aec3_fft.h
Reland "Change to using the new Ooura constructor"
2020-06-03 12:27:14 +00:00
aec3_fft_unittest.cc
Rename several more tests that use EXPECT_DEATH to *DeathTest.
2020-05-18 16:10:04 +00:00
aec_state.cc
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
aec_state.h
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
aec_state_unittest.cc
AEC3: Avoid overcompensating for render onsets during dominant nearend
2021-04-20 12:33:02 +00:00
alignment_mixer.cc
AEC3: Add signal dependent mixing before alignment
2019-12-03 11:30:48 +00:00
alignment_mixer.h
AEC3: Add signal dependent mixing before alignment
2019-12-03 11:30:48 +00:00
alignment_mixer_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
api_call_jitter_metrics.cc
AEC3: Add metrics for API call jitter
2018-11-27 19:52:08 +00:00
api_call_jitter_metrics.h
AEC3: Add metrics for API call jitter
2018-11-27 19:52:08 +00:00
api_call_jitter_metrics_unittest.cc
Format almost everything.
2019-07-08 13:45:15 +00:00
block_buffer.cc
Rename VectorBuffer->SpectrumBuffer, MatrixBuffer->BlockBuffer, BlockBuffer->Aec2BlockBuffer
2019-09-05 10:53:24 +00:00
block_buffer.h
Remove completed TODOs
2019-09-06 14:53:11 +00:00
block_delay_buffer.cc
AEC3: Added multi-channel support for the capture delay functionality
2020-01-28 15:39:26 +00:00
block_delay_buffer.h
AEC3: Added multi-channel support for the capture delay functionality
2020-01-28 15:39:26 +00:00
block_delay_buffer_unittest.cc
AEC3: Added multi-channel support for the capture delay functionality
2020-01-28 15:39:26 +00:00
block_framer.cc
Reland "Reland "Add core multi-channel pipeline in AEC3 This CL adds basic the basic pipeline to support multi-channel processing in AEC3.""
2019-09-03 06:12:32 +00:00
block_framer.h
Reland "Reland "Add core multi-channel pipeline in AEC3 This CL adds basic the basic pipeline to support multi-channel processing in AEC3.""
2019-09-03 06:12:32 +00:00
block_framer_unittest.cc
Rename several more tests that use EXPECT_DEATH to *DeathTest.
2020-05-18 16:10:04 +00:00
block_processor.cc
Allowing reduced computations in the AEC3 when the output is not used
2021-03-16 09:16:32 +00:00
block_processor.h
Allowing reduced computations in the AEC3 when the output is not used
2021-03-16 09:16:32 +00:00
block_processor_metrics.cc
[Cleanup] Add missing #include. Remove useless ones.
2018-10-23 11:32:56 +00:00
block_processor_metrics.h
(4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries
2019-01-11 17:11:39 +00:00
block_processor_metrics_unittest.cc
Format almost everything.
2019-07-08 13:45:15 +00:00
block_processor_unittest.cc
AEC3: Fix render delay buffer alignment issue at call start
2020-07-27 15:19:58 +00:00
BUILD.gn
Remove from chromium build targets that are not compatible with it.
2021-02-01 13:46:19 +00:00
clockdrift_detector.cc
AEC3: Clockdrift detection
2018-11-22 16:02:44 +00:00
clockdrift_detector.h
IWYU: size_t is defined in stddef.h
2020-06-03 08:43:50 +00:00
clockdrift_detector_unittest.cc
AEC3: Clockdrift detection
2018-11-22 16:02:44 +00:00
coarse_filter_update_gain.cc
AEC3: Rename shadow filter
2020-03-20 15:26:14 +00:00
coarse_filter_update_gain.h
AEC3: Rename shadow filter
2020-03-20 15:26:14 +00:00
coarse_filter_update_gain_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
comfort_noise_generator.cc
AEC3: Added parametrization of the comfort noise floor
2020-03-25 08:56:17 +00:00
comfort_noise_generator.h
AEC3: Added parametrization of the comfort noise floor
2020-03-25 08:56:17 +00:00
comfort_noise_generator_unittest.cc
AEC3: Added parametrization of the comfort noise floor
2020-03-25 08:56:17 +00:00
decimator.cc
AEC3: Add signal dependent mixing before alignment
2019-12-03 11:30:48 +00:00
decimator.h
AEC3: Add signal dependent mixing before alignment
2019-12-03 11:30:48 +00:00
decimator_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
delay_estimate.h
Inform the AEC3 echo remover about the status of the estimated delay
2018-02-21 17:08:36 +00:00
dominant_nearend_detector.cc
AEC3: Sub-band nearend detector
2019-11-25 16:26:49 +00:00
dominant_nearend_detector.h
AEC3: Sub-band nearend detector
2019-11-25 16:26:49 +00:00
downsampled_render_buffer.cc
[Cleanup] Add missing #include. Remove useless ones.
2018-10-23 11:32:56 +00:00
downsampled_render_buffer.h
Format almost everything.
2019-07-08 13:45:15 +00:00
echo_audibility.cc
AEC3: Correct the number of render channels in the echo audibility code
2019-12-02 13:13:11 +00:00
echo_audibility.h
AEC3: Made EchoAudibility multichannel
2019-10-15 09:25:46 +00:00
echo_canceller3.cc
AEC3: Using a more conservative frequency response representation of the tails.
2021-09-10 13:20:35 +00:00
echo_canceller3.h
Enabling a safe fall-back functionality for overruns in the runtime settings
2021-03-03 12:06:54 +00:00
echo_canceller3_unittest.cc
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
echo_path_delay_estimator.cc
AEC3: Change adaptation speed of the matched filter after a delay is found
2021-05-19 13:37:13 +00:00
echo_path_delay_estimator.h
AEC3: Add signal dependent mixing before alignment
2019-12-03 11:30:48 +00:00
echo_path_delay_estimator_unittest.cc
Rename EchoPathDelayEstimator to EchoPathDelayEstimatorDeathTest.
2020-05-18 14:27:14 +00:00
echo_path_variability.cc
Redesign of the render buffering in AEC3
2017-12-01 23:14:32 +00:00
echo_path_variability.h
Remove unused enums and members
2020-09-30 14:34:44 +00:00
echo_path_variability_unittest.cc
Format almost everything.
2019-07-08 13:45:15 +00:00
echo_remover.cc
AEC3: Unbounded echo spectrum for dominant nearend detection.
2021-06-11 13:30:00 +00:00
echo_remover.h
Allowing reduced computations in the AEC3 when the output is not used
2021-03-16 09:16:32 +00:00
echo_remover_metrics.cc
AEC3: Stop reporting obsolete metrics
2020-10-20 11:54:48 +00:00
echo_remover_metrics.h
AEC3: Stop reporting obsolete metrics
2020-10-20 11:54:48 +00:00
echo_remover_metrics_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
echo_remover_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
erl_estimator.cc
AEC3: Multi channel ERL estimator
2019-10-18 16:03:46 +00:00
erl_estimator.h
AEC3: Multi channel ERL estimator
2019-10-18 16:03:46 +00:00
erl_estimator_unittest.cc
Add parameterization for three multi channel AEC3 unit tests
2020-01-24 12:26:46 +00:00
erle_estimator.cc
AEC3: Avoid overcompensating for render onsets during dominant nearend
2021-04-20 12:33:02 +00:00
erle_estimator.h
AEC3: Unbounded echo spectrum for dominant nearend detection.
2021-06-11 13:30:00 +00:00
erle_estimator_unittest.cc
AEC3: Unbounded echo spectrum for dominant nearend detection.
2021-06-11 13:30:00 +00:00
fft_buffer.cc
Add multi-channel to FftBuffer
2019-09-05 14:10:04 +00:00
fft_buffer.h
Add multi-channel to FftBuffer
2019-09-05 14:10:04 +00:00
fft_data.h
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
fft_data_avx2.cc
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
fft_data_unittest.cc
Refactor cpu_features_wrapper.h functions from C to C++.
2020-09-07 08:44:24 +00:00
filter_analyzer.cc
Add explicit initialization for the FilterAnalyzer in AEC3
2020-09-10 10:50:43 +00:00
filter_analyzer.h
Add explicit initialization for the FilterAnalyzer in AEC3
2020-09-10 10:50:43 +00:00
filter_analyzer_unittest.cc
AEC3: General cleanup after multichannel changes
2019-10-18 07:43:49 +00:00
frame_blocker.cc
Reland "Reland "Add core multi-channel pipeline in AEC3 This CL adds basic the basic pipeline to support multi-channel processing in AEC3.""
2019-09-03 06:12:32 +00:00
frame_blocker.h
Reland "Reland "Add core multi-channel pipeline in AEC3 This CL adds basic the basic pipeline to support multi-channel processing in AEC3.""
2019-09-03 06:12:32 +00:00
frame_blocker_unittest.cc
Rename several more tests that use EXPECT_DEATH to *DeathTest.
2020-05-18 16:10:04 +00:00
fullband_erle_estimator.cc
Fixing the bounds for the max and min erle in the erle instantaneous estimation.
2020-12-15 14:29:52 +00:00
fullband_erle_estimator.h
Erle metric: avoid the decreasing of the metric when there is no render activity.
2020-12-09 11:48:11 +00:00
matched_filter.cc
AEC3: Change adaptation speed of the matched filter after a delay is found
2021-05-19 13:37:13 +00:00
matched_filter.h
AEC3: Change adaptation speed of the matched filter after a delay is found
2021-05-19 13:37:13 +00:00
matched_filter_avx2.cc
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
matched_filter_lag_aggregator.cc
Dump histogram data in AEC3 delay estimator
2019-02-11 14:13:38 +00:00
matched_filter_lag_aggregator.h
AEC3: Change adaptation speed of the matched filter after a delay is found
2021-05-19 13:37:13 +00:00
matched_filter_lag_aggregator_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
matched_filter_unittest.cc
AEC3: Change adaptation speed of the matched filter after a delay is found
2021-05-19 13:37:13 +00:00
moving_average.cc
[Cleanup] Add missing #include. Remove useless ones.
2018-10-23 11:32:56 +00:00
moving_average.h
Format almost everything.
2019-07-08 13:45:15 +00:00
moving_average_unittest.cc
Format almost everything.
2019-07-08 13:45:15 +00:00
nearend_detector.h
AEC3: Sub-band nearend detector
2019-11-25 16:26:49 +00:00
refined_filter_update_gain.cc
AEC3: Prevent diverging coarse filter from influencing the refined filter
2020-12-08 15:05:23 +00:00
refined_filter_update_gain.h
AEC3: Prevent diverging coarse filter from influencing the refined filter
2020-12-08 15:05:23 +00:00
refined_filter_update_gain_unittest.cc
AEC3: Prevent diverging coarse filter from influencing the refined filter
2020-12-08 15:05:23 +00:00
render_buffer.cc
Rename VectorBuffer->SpectrumBuffer, MatrixBuffer->BlockBuffer, BlockBuffer->Aec2BlockBuffer
2019-09-05 10:53:24 +00:00
render_buffer.h
Delete macros RTC_DISALLOW_ASSIGN and RTC_DISALLOW_IMPLICIT_CONSTRUCTORS
2020-09-29 10:19:20 +00:00
render_buffer_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
render_delay_buffer.cc
AEC3: Re-add delay headroom when precise alignment is needed
2020-10-06 07:54:08 +00:00
render_delay_buffer.h
AEC3: Fix render delay buffer alignment issue at call start
2020-07-27 15:19:58 +00:00
render_delay_buffer_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
render_delay_controller.cc
Delete macros RTC_DISALLOW_ASSIGN and RTC_DISALLOW_IMPLICIT_CONSTRUCTORS
2020-09-29 10:19:20 +00:00
render_delay_controller.h
AEC3: Add signal dependent mixing before alignment
2019-12-03 11:30:48 +00:00
render_delay_controller_metrics.cc
AEC3: Clockdrift detection
2018-11-22 16:02:44 +00:00
render_delay_controller_metrics.h
(4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries
2019-01-11 17:11:39 +00:00
render_delay_controller_metrics_unittest.cc
Format almost everything.
2019-07-08 13:45:15 +00:00
render_delay_controller_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
render_signal_analyzer.cc
AEC3: Rename main filter
2020-03-20 13:25:01 +00:00
render_signal_analyzer.h
(4) Rename files to snake_case: update BUILD.gn, include paths, header guards, and DEPS entries
2019-01-11 17:11:39 +00:00
render_signal_analyzer_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
residual_echo_estimator.cc
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
residual_echo_estimator.h
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
residual_echo_estimator_unittest.cc
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
reverb_decay_estimator.cc
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
reverb_decay_estimator.h
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
reverb_frequency_response.cc
AEC3: Using a more conservative frequency response representation of the tails.
2021-09-10 13:20:35 +00:00
reverb_frequency_response.h
AEC3: Using a more conservative frequency response representation of the tails.
2021-09-10 13:20:35 +00:00
reverb_model.cc
AEC3: Add multichannel support to the residual echo estimator
2019-10-08 11:18:35 +00:00
reverb_model.h
AEC3: Add multichannel support to the residual echo estimator
2019-10-08 11:18:35 +00:00
reverb_model_estimator.cc
AEC3: Using a more conservative frequency response representation of the tails.
2021-09-10 13:20:35 +00:00
reverb_model_estimator.h
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
reverb_model_estimator_unittest.cc
AEC3: adding a milder exponential decay parameter that is used for dominant nearend regions when enabled.
2021-09-08 11:36:50 +00:00
signal_dependent_erle_estimator.cc
AEC3: Avoid overcompensating for render onsets during dominant nearend
2021-04-20 12:33:02 +00:00
signal_dependent_erle_estimator.h
AEC3: Avoid overcompensating for render onsets during dominant nearend
2021-04-20 12:33:02 +00:00
signal_dependent_erle_estimator_unittest.cc
AEC3: Avoid overcompensating for render onsets during dominant nearend
2021-04-20 12:33:02 +00:00
spectrum_buffer.cc
AEC3: Update SpectrumBuffer API
2019-10-18 07:01:42 +00:00
spectrum_buffer.h
AEC3: Update SpectrumBuffer API
2019-10-18 07:01:42 +00:00
stationarity_estimator.cc
AEC3: Update SpectrumBuffer API
2019-10-18 07:01:42 +00:00
stationarity_estimator.h
AEC3: Update SpectrumBuffer API
2019-10-18 07:01:42 +00:00
subband_erle_estimator.cc
AEC3: Unbounded echo spectrum for dominant nearend detection.
2021-06-11 13:30:00 +00:00
subband_erle_estimator.h
AEC3: Unbounded echo spectrum for dominant nearend detection.
2021-06-11 13:30:00 +00:00
subband_nearend_detector.cc
AEC3: Sub-band nearend detector
2019-11-25 16:26:49 +00:00
subband_nearend_detector.h
AEC3: Sub-band nearend detector
2019-11-25 16:26:49 +00:00
subtractor.cc
Add ability to dump the coarse filter in the echo subtractor
2021-05-19 08:24:16 +00:00
subtractor.h
Add ability to dump the coarse filter in the echo subtractor
2021-05-19 08:24:16 +00:00
subtractor_output.cc
AEC3: Rename shadow filter
2020-03-20 15:26:14 +00:00
subtractor_output.h
AEC3: Rename shadow filter
2020-03-20 15:26:14 +00:00
subtractor_output_analyzer.cc
AEC3: Prevent transparent mode from leaking low volume echo
2020-10-21 11:19:55 +00:00
subtractor_output_analyzer.h
AEC3: Prevent transparent mode from leaking low volume echo
2020-10-21 11:19:55 +00:00
subtractor_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
suppression_filter.cc
AEC3: Suppression filter handles multiple channels
2019-09-24 13:50:04 +00:00
suppression_filter.h
Remove unused instance of Ooura FFT
2020-06-03 00:33:54 +00:00
suppression_filter_unittest.cc
Rename more death test to *DeathTest
2020-05-26 20:27:34 +00:00
suppression_gain.cc
AEC3: Enable unbounded echo spectrum for dominant nearend detection by default
2021-10-12 08:52:50 +00:00
suppression_gain.h
AEC3: Unbounded echo spectrum for dominant nearend detection.
2021-06-11 13:30:00 +00:00
suppression_gain_unittest.cc
AEC3: Unbounded echo spectrum for dominant nearend detection.
2021-06-11 13:30:00 +00:00
transparent_mode.cc
Improvements to AEC3 logging to simplify debugging
2021-05-19 14:28:44 +00:00
transparent_mode.h
AEC3: Prevent transparent mode from leaking low volume echo
2020-10-21 11:19:55 +00:00
vector_math.h
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
vector_math_avx2.cc
aec3: Support AVX2/FMA intrinsics in AEC3
2020-09-01 11:58:16 +00:00
vector_math_unittest.cc
Refactor cpu_features_wrapper.h functions from C to C++.
2020-09-07 08:44:24 +00:00