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This CL uses RTC_EXPORT (defined in rtc_base/system/rtc_export.h) to mark WebRTC symbols as visible from a shared library, this doesn't mean these symbols are part of the public API (please continue to refer to [1] for info about what is considered public WebRTC API). [1] - https://webrtc.googlesource.com/src/+/HEAD/native-api.md Bug: webrtc:9419 Change-Id: Ib2c29054b2ae008f5291bd3b762a504b18534326 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/130513 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#27410}
873 lines
34 KiB
C++
873 lines
34 KiB
C++
/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_PORT_H_
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#define P2P_BASE_PORT_H_
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#include <map>
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#include <memory>
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#include <set>
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#include <string>
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#include <vector>
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#include "absl/types/optional.h"
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#include "api/candidate.h"
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#include "api/rtc_error.h"
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#include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair.h"
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#include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair_config.h"
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#include "logging/rtc_event_log/ice_logger.h"
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#include "p2p/base/candidate_pair_interface.h"
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#include "p2p/base/p2p_constants.h"
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#include "p2p/base/packet_socket_factory.h"
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#include "p2p/base/port_interface.h"
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#include "p2p/base/stun.h"
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#include "p2p/base/stun_request.h"
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#include "rtc_base/async_packet_socket.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/net_helper.h"
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#include "rtc_base/network.h"
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#include "rtc_base/proxy_info.h"
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#include "rtc_base/rate_tracker.h"
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#include "rtc_base/socket_address.h"
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#include "rtc_base/system/rtc_export.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/weak_ptr.h"
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namespace cricket {
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class Connection;
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class ConnectionRequest;
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RTC_EXPORT extern const char LOCAL_PORT_TYPE[];
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RTC_EXPORT extern const char STUN_PORT_TYPE[];
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RTC_EXPORT extern const char PRFLX_PORT_TYPE[];
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RTC_EXPORT extern const char RELAY_PORT_TYPE[];
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// RFC 6544, TCP candidate encoding rules.
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extern const int DISCARD_PORT;
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extern const char TCPTYPE_ACTIVE_STR[];
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extern const char TCPTYPE_PASSIVE_STR[];
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extern const char TCPTYPE_SIMOPEN_STR[];
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enum RelayType {
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RELAY_GTURN, // Legacy google relay service.
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RELAY_TURN // Standard (TURN) relay service.
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};
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enum IcePriorityValue {
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ICE_TYPE_PREFERENCE_RELAY_TLS = 0,
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ICE_TYPE_PREFERENCE_RELAY_TCP = 1,
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ICE_TYPE_PREFERENCE_RELAY_UDP = 2,
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ICE_TYPE_PREFERENCE_PRFLX_TCP = 80,
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ICE_TYPE_PREFERENCE_HOST_TCP = 90,
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ICE_TYPE_PREFERENCE_SRFLX = 100,
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ICE_TYPE_PREFERENCE_PRFLX = 110,
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ICE_TYPE_PREFERENCE_HOST = 126
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};
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// States are from RFC 5245. http://tools.ietf.org/html/rfc5245#section-5.7.4
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enum class IceCandidatePairState {
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WAITING = 0, // Check has not been performed, Waiting pair on CL.
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IN_PROGRESS, // Check has been sent, transaction is in progress.
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SUCCEEDED, // Check already done, produced a successful result.
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FAILED, // Check for this connection failed.
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// According to spec there should also be a frozen state, but nothing is ever
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// frozen because we have not implemented ICE freezing logic.
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};
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enum class MdnsNameRegistrationStatus {
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// IP concealment with mDNS is not enabled or the name registration process is
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// not started yet.
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kNotStarted,
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// A request to create and register an mDNS name for a local IP address of a
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// host candidate is sent to the mDNS responder.
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kInProgress,
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// The name registration is complete and the created name is returned by the
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// mDNS responder.
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kCompleted,
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};
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// Stats that we can return about the port of a STUN candidate.
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class StunStats {
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public:
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StunStats() = default;
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StunStats(const StunStats&) = default;
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~StunStats() = default;
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StunStats& operator=(const StunStats& other) = default;
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int stun_binding_requests_sent = 0;
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int stun_binding_responses_received = 0;
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double stun_binding_rtt_ms_total = 0;
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double stun_binding_rtt_ms_squared_total = 0;
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};
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// Stats that we can return about a candidate.
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class CandidateStats {
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public:
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CandidateStats();
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explicit CandidateStats(Candidate candidate);
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CandidateStats(const CandidateStats&);
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~CandidateStats();
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Candidate candidate;
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// STUN port stats if this candidate is a STUN candidate.
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absl::optional<StunStats> stun_stats;
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};
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typedef std::vector<CandidateStats> CandidateStatsList;
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// Stats that we can return about the connections for a transport channel.
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// TODO(hta): Rename to ConnectionStats
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struct ConnectionInfo {
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ConnectionInfo();
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ConnectionInfo(const ConnectionInfo&);
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~ConnectionInfo();
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bool best_connection; // Is this the best connection we have?
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bool writable; // Has this connection received a STUN response?
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bool receiving; // Has this connection received anything?
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bool timeout; // Has this connection timed out?
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bool new_connection; // Is this a newly created connection?
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size_t rtt; // The STUN RTT for this connection.
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size_t sent_total_bytes; // Total bytes sent on this connection.
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size_t sent_bytes_second; // Bps over the last measurement interval.
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size_t sent_discarded_packets; // Number of outgoing packets discarded due to
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// socket errors.
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size_t sent_total_packets; // Number of total outgoing packets attempted for
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// sending.
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size_t sent_ping_requests_total; // Number of STUN ping request sent.
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size_t sent_ping_requests_before_first_response; // Number of STUN ping
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// sent before receiving the first response.
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size_t sent_ping_responses; // Number of STUN ping response sent.
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size_t recv_total_bytes; // Total bytes received on this connection.
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size_t recv_bytes_second; // Bps over the last measurement interval.
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size_t recv_ping_requests; // Number of STUN ping request received.
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size_t recv_ping_responses; // Number of STUN ping response received.
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Candidate local_candidate; // The local candidate for this connection.
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Candidate remote_candidate; // The remote candidate for this connection.
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void* key; // A static value that identifies this conn.
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-state
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IceCandidatePairState state;
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-priority
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uint64_t priority;
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-nominated
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bool nominated;
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime
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uint64_t total_round_trip_time_ms;
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// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime
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absl::optional<uint32_t> current_round_trip_time_ms;
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};
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// Information about all the candidate pairs of a channel.
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typedef std::vector<ConnectionInfo> ConnectionInfos;
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const char* ProtoToString(ProtocolType proto);
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bool StringToProto(const char* value, ProtocolType* proto);
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struct ProtocolAddress {
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rtc::SocketAddress address;
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ProtocolType proto;
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ProtocolAddress(const rtc::SocketAddress& a, ProtocolType p)
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: address(a), proto(p) {}
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bool operator==(const ProtocolAddress& o) const {
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return address == o.address && proto == o.proto;
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}
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bool operator!=(const ProtocolAddress& o) const { return !(*this == o); }
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};
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typedef std::set<rtc::SocketAddress> ServerAddresses;
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// Represents a local communication mechanism that can be used to create
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// connections to similar mechanisms of the other client. Subclasses of this
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// one add support for specific mechanisms like local UDP ports.
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class Port : public PortInterface,
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public rtc::MessageHandler,
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public sigslot::has_slots<> {
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public:
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// INIT: The state when a port is just created.
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// KEEP_ALIVE_UNTIL_PRUNED: A port should not be destroyed even if no
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// connection is using it.
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// PRUNED: It will be destroyed if no connection is using it for a period of
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// 30 seconds.
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enum class State { INIT, KEEP_ALIVE_UNTIL_PRUNED, PRUNED };
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Port(rtc::Thread* thread,
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const std::string& type,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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const std::string& username_fragment,
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const std::string& password);
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Port(rtc::Thread* thread,
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const std::string& type,
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rtc::PacketSocketFactory* factory,
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rtc::Network* network,
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uint16_t min_port,
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uint16_t max_port,
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const std::string& username_fragment,
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const std::string& password);
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~Port() override;
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// Note that the port type does NOT uniquely identify different subclasses of
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// Port. Use the 2-tuple of the port type AND the protocol (GetProtocol()) to
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// uniquely identify subclasses. Whenever a new subclass of Port introduces a
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// conflit in the value of the 2-tuple, make sure that the implementation that
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// relies on this 2-tuple for RTTI is properly changed.
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const std::string& Type() const override;
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rtc::Network* Network() const override;
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// Methods to set/get ICE role and tiebreaker values.
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IceRole GetIceRole() const override;
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void SetIceRole(IceRole role) override;
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void SetIceTiebreaker(uint64_t tiebreaker) override;
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uint64_t IceTiebreaker() const override;
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bool SharedSocket() const override;
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void ResetSharedSocket() { shared_socket_ = false; }
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// Should not destroy the port even if no connection is using it. Called when
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// a port is ready to use.
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void KeepAliveUntilPruned();
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// Allows a port to be destroyed if no connection is using it.
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void Prune();
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// The thread on which this port performs its I/O.
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rtc::Thread* thread() { return thread_; }
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// The factory used to create the sockets of this port.
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rtc::PacketSocketFactory* socket_factory() const { return factory_; }
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void set_socket_factory(rtc::PacketSocketFactory* factory) {
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factory_ = factory;
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}
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// For debugging purposes.
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const std::string& content_name() const { return content_name_; }
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void set_content_name(const std::string& content_name) {
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content_name_ = content_name;
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}
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int component() const { return component_; }
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void set_component(int component) { component_ = component; }
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bool send_retransmit_count_attribute() const {
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return send_retransmit_count_attribute_;
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}
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void set_send_retransmit_count_attribute(bool enable) {
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send_retransmit_count_attribute_ = enable;
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}
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// Identifies the generation that this port was created in.
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uint32_t generation() const { return generation_; }
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void set_generation(uint32_t generation) { generation_ = generation; }
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const std::string username_fragment() const;
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const std::string& password() const { return password_; }
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// May be called when this port was initially created by a pooled
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// PortAllocatorSession, and is now being assigned to an ICE transport.
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// Updates the information for candidates as well.
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void SetIceParameters(int component,
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const std::string& username_fragment,
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const std::string& password);
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// Fired when candidates are discovered by the port. When all candidates
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// are discovered that belong to port SignalAddressReady is fired.
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sigslot::signal2<Port*, const Candidate&> SignalCandidateReady;
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// Provides all of the above information in one handy object.
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const std::vector<Candidate>& Candidates() const override;
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// SignalPortComplete is sent when port completes the task of candidates
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// allocation.
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sigslot::signal1<Port*> SignalPortComplete;
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// This signal sent when port fails to allocate candidates and this port
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// can't be used in establishing the connections. When port is in shared mode
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// and port fails to allocate one of the candidates, port shouldn't send
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// this signal as other candidates might be usefull in establishing the
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// connection.
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sigslot::signal1<Port*> SignalPortError;
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// Returns a map containing all of the connections of this port, keyed by the
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// remote address.
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typedef std::map<rtc::SocketAddress, Connection*> AddressMap;
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const AddressMap& connections() { return connections_; }
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// Returns the connection to the given address or NULL if none exists.
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Connection* GetConnection(const rtc::SocketAddress& remote_addr) override;
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// Called each time a connection is created.
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sigslot::signal2<Port*, Connection*> SignalConnectionCreated;
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// In a shared socket mode each port which shares the socket will decide
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// to accept the packet based on the |remote_addr|. Currently only UDP
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// port implemented this method.
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// TODO(mallinath) - Make it pure virtual.
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virtual bool HandleIncomingPacket(rtc::AsyncPacketSocket* socket,
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const char* data,
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size_t size,
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const rtc::SocketAddress& remote_addr,
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int64_t packet_time_us);
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// Shall the port handle packet from this |remote_addr|.
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// This method is overridden by TurnPort.
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virtual bool CanHandleIncomingPacketsFrom(
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const rtc::SocketAddress& remote_addr) const;
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// Sends a response message (normal or error) to the given request. One of
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// these methods should be called as a response to SignalUnknownAddress.
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// NOTE: You MUST call CreateConnection BEFORE SendBindingResponse.
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void SendBindingResponse(StunMessage* request,
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const rtc::SocketAddress& addr) override;
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void SendBindingErrorResponse(StunMessage* request,
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const rtc::SocketAddress& addr,
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int error_code,
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const std::string& reason) override;
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void set_proxy(const std::string& user_agent, const rtc::ProxyInfo& proxy) {
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user_agent_ = user_agent;
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proxy_ = proxy;
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}
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const std::string& user_agent() { return user_agent_; }
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const rtc::ProxyInfo& proxy() { return proxy_; }
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void EnablePortPackets() override;
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// Called if the port has no connections and is no longer useful.
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void Destroy();
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void OnMessage(rtc::Message* pmsg) override;
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// Debugging description of this port
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std::string ToString() const override;
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uint16_t min_port() { return min_port_; }
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uint16_t max_port() { return max_port_; }
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// Timeout shortening function to speed up unit tests.
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void set_timeout_delay(int delay) { timeout_delay_ = delay; }
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// This method will return local and remote username fragements from the
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// stun username attribute if present.
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bool ParseStunUsername(const StunMessage* stun_msg,
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std::string* local_username,
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std::string* remote_username) const;
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void CreateStunUsername(const std::string& remote_username,
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std::string* stun_username_attr_str) const;
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bool MaybeIceRoleConflict(const rtc::SocketAddress& addr,
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IceMessage* stun_msg,
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const std::string& remote_ufrag);
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// Called when a packet has been sent to the socket.
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// This is made pure virtual to notify subclasses of Port that they MUST
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// listen to AsyncPacketSocket::SignalSentPacket and then call
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// PortInterface::OnSentPacket.
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virtual void OnSentPacket(rtc::AsyncPacketSocket* socket,
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const rtc::SentPacket& sent_packet) = 0;
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// Called when the socket is currently able to send.
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void OnReadyToSend();
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// Called when the Connection discovers a local peer reflexive candidate.
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// Returns the index of the new local candidate.
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size_t AddPrflxCandidate(const Candidate& local);
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int16_t network_cost() const { return network_cost_; }
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void GetStunStats(absl::optional<StunStats>* stats) override {}
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protected:
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enum { MSG_DESTROY_IF_DEAD = 0, MSG_FIRST_AVAILABLE };
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virtual void UpdateNetworkCost();
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void set_type(const std::string& type) { type_ = type; }
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// Deprecated. Use the AddAddress() method below with "url" instead.
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// TODO(zhihuang): Remove this after downstream applications stop using it.
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void AddAddress(const rtc::SocketAddress& address,
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const rtc::SocketAddress& base_address,
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const rtc::SocketAddress& related_address,
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const std::string& protocol,
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const std::string& relay_protocol,
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const std::string& tcptype,
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const std::string& type,
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uint32_t type_preference,
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uint32_t relay_preference,
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bool is_final);
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void AddAddress(const rtc::SocketAddress& address,
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const rtc::SocketAddress& base_address,
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const rtc::SocketAddress& related_address,
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const std::string& protocol,
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const std::string& relay_protocol,
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const std::string& tcptype,
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const std::string& type,
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uint32_t type_preference,
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uint32_t relay_preference,
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const std::string& url,
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bool is_final);
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void FinishAddingAddress(const Candidate& c, bool is_final);
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virtual void PostAddAddress(bool is_final);
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// Adds the given connection to the map keyed by the remote candidate address.
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// If an existing connection has the same address, the existing one will be
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// replaced and destroyed.
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void AddOrReplaceConnection(Connection* conn);
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// Called when a packet is received from an unknown address that is not
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// currently a connection. If this is an authenticated STUN binding request,
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// then we will signal the client.
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void OnReadPacket(const char* data,
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size_t size,
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const rtc::SocketAddress& addr,
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ProtocolType proto);
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// If the given data comprises a complete and correct STUN message then the
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// return value is true, otherwise false. If the message username corresponds
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// with this port's username fragment, msg will contain the parsed STUN
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// message. Otherwise, the function may send a STUN response internally.
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// remote_username contains the remote fragment of the STUN username.
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bool GetStunMessage(const char* data,
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size_t size,
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const rtc::SocketAddress& addr,
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std::unique_ptr<IceMessage>* out_msg,
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std::string* out_username);
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// Checks if the address in addr is compatible with the port's ip.
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bool IsCompatibleAddress(const rtc::SocketAddress& addr);
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// Returns DSCP value packets generated by the port itself should use.
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virtual rtc::DiffServCodePoint StunDscpValue() const;
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// Extra work to be done in subclasses when a connection is destroyed.
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virtual void HandleConnectionDestroyed(Connection* conn) {}
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void CopyPortInformationToPacketInfo(rtc::PacketInfo* info) const;
|
|
|
|
MdnsNameRegistrationStatus mdns_name_registration_status() const {
|
|
return mdns_name_registration_status_;
|
|
}
|
|
void set_mdns_name_registration_status(MdnsNameRegistrationStatus status) {
|
|
mdns_name_registration_status_ = status;
|
|
}
|
|
|
|
private:
|
|
void Construct();
|
|
// Called when one of our connections deletes itself.
|
|
void OnConnectionDestroyed(Connection* conn);
|
|
|
|
void OnNetworkTypeChanged(const rtc::Network* network);
|
|
|
|
rtc::Thread* thread_;
|
|
rtc::PacketSocketFactory* factory_;
|
|
std::string type_;
|
|
bool send_retransmit_count_attribute_;
|
|
rtc::Network* network_;
|
|
uint16_t min_port_;
|
|
uint16_t max_port_;
|
|
std::string content_name_;
|
|
int component_;
|
|
uint32_t generation_;
|
|
// In order to establish a connection to this Port (so that real data can be
|
|
// sent through), the other side must send us a STUN binding request that is
|
|
// authenticated with this username_fragment and password.
|
|
// PortAllocatorSession will provide these username_fragment and password.
|
|
//
|
|
// Note: we should always use username_fragment() instead of using
|
|
// |ice_username_fragment_| directly. For the details see the comment on
|
|
// username_fragment().
|
|
std::string ice_username_fragment_;
|
|
std::string password_;
|
|
std::vector<Candidate> candidates_;
|
|
AddressMap connections_;
|
|
int timeout_delay_;
|
|
bool enable_port_packets_;
|
|
IceRole ice_role_;
|
|
uint64_t tiebreaker_;
|
|
bool shared_socket_;
|
|
// Information to use when going through a proxy.
|
|
std::string user_agent_;
|
|
rtc::ProxyInfo proxy_;
|
|
|
|
// A virtual cost perceived by the user, usually based on the network type
|
|
// (WiFi. vs. Cellular). It takes precedence over the priority when
|
|
// comparing two connections.
|
|
int16_t network_cost_;
|
|
State state_ = State::INIT;
|
|
int64_t last_time_all_connections_removed_ = 0;
|
|
MdnsNameRegistrationStatus mdns_name_registration_status_ =
|
|
MdnsNameRegistrationStatus::kNotStarted;
|
|
|
|
rtc::WeakPtrFactory<Port> weak_factory_;
|
|
|
|
bool MaybeObfuscateAddress(Candidate* c,
|
|
const std::string& type,
|
|
bool is_final);
|
|
|
|
friend class Connection;
|
|
};
|
|
|
|
// Represents a communication link between a port on the local client and a
|
|
// port on the remote client.
|
|
class Connection : public CandidatePairInterface,
|
|
public rtc::MessageHandler,
|
|
public sigslot::has_slots<> {
|
|
public:
|
|
struct SentPing {
|
|
SentPing(const std::string id, int64_t sent_time, uint32_t nomination)
|
|
: id(id), sent_time(sent_time), nomination(nomination) {}
|
|
|
|
std::string id;
|
|
int64_t sent_time;
|
|
uint32_t nomination;
|
|
};
|
|
|
|
~Connection() override;
|
|
|
|
// A unique ID assigned when the connection is created.
|
|
uint32_t id() { return id_; }
|
|
|
|
// The local port where this connection sends and receives packets.
|
|
Port* port() { return port_; }
|
|
const Port* port() const { return port_; }
|
|
|
|
// Implementation of virtual methods in CandidatePairInterface.
|
|
// Returns the description of the local port
|
|
const Candidate& local_candidate() const override;
|
|
// Returns the description of the remote port to which we communicate.
|
|
const Candidate& remote_candidate() const override;
|
|
|
|
// Returns the pair priority.
|
|
uint64_t priority() const;
|
|
|
|
enum WriteState {
|
|
STATE_WRITABLE = 0, // we have received ping responses recently
|
|
STATE_WRITE_UNRELIABLE = 1, // we have had a few ping failures
|
|
STATE_WRITE_INIT = 2, // we have yet to receive a ping response
|
|
STATE_WRITE_TIMEOUT = 3, // we have had a large number of ping failures
|
|
};
|
|
|
|
WriteState write_state() const { return write_state_; }
|
|
bool writable() const { return write_state_ == STATE_WRITABLE; }
|
|
bool receiving() const { return receiving_; }
|
|
|
|
// Determines whether the connection has finished connecting. This can only
|
|
// be false for TCP connections.
|
|
bool connected() const { return connected_; }
|
|
bool weak() const { return !(writable() && receiving() && connected()); }
|
|
bool active() const { return write_state_ != STATE_WRITE_TIMEOUT; }
|
|
|
|
// A connection is dead if it can be safely deleted.
|
|
bool dead(int64_t now) const;
|
|
|
|
// Estimate of the round-trip time over this connection.
|
|
int rtt() const { return rtt_; }
|
|
|
|
int unwritable_timeout() const;
|
|
void set_unwritable_timeout(const absl::optional<int>& value_ms) {
|
|
unwritable_timeout_ = value_ms;
|
|
}
|
|
int unwritable_min_checks() const;
|
|
void set_unwritable_min_checks(const absl::optional<int>& value) {
|
|
unwritable_min_checks_ = value;
|
|
}
|
|
int inactive_timeout() const;
|
|
void set_inactive_timeout(const absl::optional<int>& value) {
|
|
inactive_timeout_ = value;
|
|
}
|
|
|
|
// Gets the |ConnectionInfo| stats, where |best_connection| has not been
|
|
// populated (default value false).
|
|
ConnectionInfo stats();
|
|
|
|
sigslot::signal1<Connection*> SignalStateChange;
|
|
|
|
// Sent when the connection has decided that it is no longer of value. It
|
|
// will delete itself immediately after this call.
|
|
sigslot::signal1<Connection*> SignalDestroyed;
|
|
|
|
// The connection can send and receive packets asynchronously. This matches
|
|
// the interface of AsyncPacketSocket, which may use UDP or TCP under the
|
|
// covers.
|
|
virtual int Send(const void* data,
|
|
size_t size,
|
|
const rtc::PacketOptions& options) = 0;
|
|
|
|
// Error if Send() returns < 0
|
|
virtual int GetError() = 0;
|
|
|
|
sigslot::signal4<Connection*, const char*, size_t, int64_t> SignalReadPacket;
|
|
|
|
sigslot::signal1<Connection*> SignalReadyToSend;
|
|
|
|
// Called when a packet is received on this connection.
|
|
void OnReadPacket(const char* data, size_t size, int64_t packet_time_us);
|
|
|
|
// Called when the socket is currently able to send.
|
|
void OnReadyToSend();
|
|
|
|
// Called when a connection is determined to be no longer useful to us. We
|
|
// still keep it around in case the other side wants to use it. But we can
|
|
// safely stop pinging on it and we can allow it to time out if the other
|
|
// side stops using it as well.
|
|
bool pruned() const { return pruned_; }
|
|
void Prune();
|
|
|
|
bool use_candidate_attr() const { return use_candidate_attr_; }
|
|
void set_use_candidate_attr(bool enable);
|
|
|
|
void set_nomination(uint32_t value) { nomination_ = value; }
|
|
|
|
uint32_t remote_nomination() const { return remote_nomination_; }
|
|
// One or several pairs may be nominated based on if Regular or Aggressive
|
|
// Nomination is used. https://tools.ietf.org/html/rfc5245#section-8
|
|
// |nominated| is defined both for the controlling or controlled agent based
|
|
// on if a nomination has been pinged or acknowledged. The controlled agent
|
|
// gets its |remote_nomination_| set when pinged by the controlling agent with
|
|
// a nomination value. The controlling agent gets its |acked_nomination_| set
|
|
// when receiving a response to a nominating ping.
|
|
bool nominated() const { return acked_nomination_ || remote_nomination_; }
|
|
// Public for unit tests.
|
|
void set_remote_nomination(uint32_t remote_nomination) {
|
|
remote_nomination_ = remote_nomination;
|
|
}
|
|
// Public for unit tests.
|
|
uint32_t acked_nomination() const { return acked_nomination_; }
|
|
|
|
void set_remote_ice_mode(IceMode mode) { remote_ice_mode_ = mode; }
|
|
|
|
int receiving_timeout() const;
|
|
void set_receiving_timeout(absl::optional<int> receiving_timeout_ms) {
|
|
receiving_timeout_ = receiving_timeout_ms;
|
|
}
|
|
|
|
// Makes the connection go away.
|
|
void Destroy();
|
|
|
|
// Makes the connection go away, in a failed state.
|
|
void FailAndDestroy();
|
|
|
|
// Prunes the connection and sets its state to STATE_FAILED,
|
|
// It will not be used or send pings although it can still receive packets.
|
|
void FailAndPrune();
|
|
|
|
// Checks that the state of this connection is up-to-date. The argument is
|
|
// the current time, which is compared against various timeouts.
|
|
void UpdateState(int64_t now);
|
|
|
|
// Called when this connection should try checking writability again.
|
|
int64_t last_ping_sent() const { return last_ping_sent_; }
|
|
void Ping(int64_t now);
|
|
void ReceivedPingResponse(int rtt, const std::string& request_id);
|
|
int64_t last_ping_response_received() const {
|
|
return last_ping_response_received_;
|
|
}
|
|
// Used to check if any STUN ping response has been received.
|
|
int rtt_samples() const { return rtt_samples_; }
|
|
|
|
// Called whenever a valid ping is received on this connection. This is
|
|
// public because the connection intercepts the first ping for us.
|
|
int64_t last_ping_received() const { return last_ping_received_; }
|
|
void ReceivedPing();
|
|
// Handles the binding request; sends a response if this is a valid request.
|
|
void HandleBindingRequest(IceMessage* msg);
|
|
|
|
int64_t last_data_received() const { return last_data_received_; }
|
|
|
|
// Debugging description of this connection
|
|
std::string ToDebugId() const;
|
|
std::string ToString() const;
|
|
std::string ToSensitiveString() const;
|
|
// Structured description of this candidate pair.
|
|
const webrtc::IceCandidatePairDescription& ToLogDescription();
|
|
void set_ice_event_log(webrtc::IceEventLog* ice_event_log) {
|
|
ice_event_log_ = ice_event_log;
|
|
}
|
|
// Prints pings_since_last_response_ into a string.
|
|
void PrintPingsSinceLastResponse(std::string* pings, size_t max);
|
|
|
|
bool reported() const { return reported_; }
|
|
void set_reported(bool reported) { reported_ = reported; }
|
|
// The following two methods are only used for logging in ToString above, and
|
|
// this flag is set true by P2PTransportChannel for its selected candidate
|
|
// pair.
|
|
bool selected() const { return selected_; }
|
|
void set_selected(bool selected) { selected_ = selected; }
|
|
|
|
// This signal will be fired if this connection is nominated by the
|
|
// controlling side.
|
|
sigslot::signal1<Connection*> SignalNominated;
|
|
|
|
// Invoked when Connection receives STUN error response with 487 code.
|
|
void HandleRoleConflictFromPeer();
|
|
|
|
IceCandidatePairState state() const { return state_; }
|
|
|
|
int num_pings_sent() const { return num_pings_sent_; }
|
|
|
|
IceMode remote_ice_mode() const { return remote_ice_mode_; }
|
|
|
|
uint32_t ComputeNetworkCost() const;
|
|
|
|
// Update the ICE password and/or generation of the remote candidate if the
|
|
// ufrag in |params| matches the candidate's ufrag, and the
|
|
// candidate's password and/or ufrag has not been set.
|
|
void MaybeSetRemoteIceParametersAndGeneration(const IceParameters& params,
|
|
int generation);
|
|
|
|
// If |remote_candidate_| is peer reflexive and is equivalent to
|
|
// |new_candidate| except the type, update |remote_candidate_| to
|
|
// |new_candidate|.
|
|
void MaybeUpdatePeerReflexiveCandidate(const Candidate& new_candidate);
|
|
|
|
// Returns the last received time of any data, stun request, or stun
|
|
// response in milliseconds
|
|
int64_t last_received() const;
|
|
// Returns the last time when the connection changed its receiving state.
|
|
int64_t receiving_unchanged_since() const {
|
|
return receiving_unchanged_since_;
|
|
}
|
|
|
|
bool stable(int64_t now) const;
|
|
|
|
protected:
|
|
enum { MSG_DELETE = 0, MSG_FIRST_AVAILABLE };
|
|
|
|
// Constructs a new connection to the given remote port.
|
|
Connection(Port* port, size_t index, const Candidate& candidate);
|
|
|
|
// Called back when StunRequestManager has a stun packet to send
|
|
void OnSendStunPacket(const void* data, size_t size, StunRequest* req);
|
|
|
|
// Callbacks from ConnectionRequest
|
|
virtual void OnConnectionRequestResponse(ConnectionRequest* req,
|
|
StunMessage* response);
|
|
void OnConnectionRequestErrorResponse(ConnectionRequest* req,
|
|
StunMessage* response);
|
|
void OnConnectionRequestTimeout(ConnectionRequest* req);
|
|
void OnConnectionRequestSent(ConnectionRequest* req);
|
|
|
|
bool rtt_converged() const;
|
|
|
|
// If the response is not received within 2 * RTT, the response is assumed to
|
|
// be missing.
|
|
bool missing_responses(int64_t now) const;
|
|
|
|
// Changes the state and signals if necessary.
|
|
void set_write_state(WriteState value);
|
|
void UpdateReceiving(int64_t now);
|
|
void set_state(IceCandidatePairState state);
|
|
void set_connected(bool value);
|
|
|
|
uint32_t nomination() const { return nomination_; }
|
|
|
|
void OnMessage(rtc::Message* pmsg) override;
|
|
|
|
uint32_t id_;
|
|
Port* port_;
|
|
size_t local_candidate_index_;
|
|
Candidate remote_candidate_;
|
|
|
|
ConnectionInfo stats_;
|
|
rtc::RateTracker recv_rate_tracker_;
|
|
rtc::RateTracker send_rate_tracker_;
|
|
|
|
private:
|
|
// Update the local candidate based on the mapped address attribute.
|
|
// If the local candidate changed, fires SignalStateChange.
|
|
void MaybeUpdateLocalCandidate(ConnectionRequest* request,
|
|
StunMessage* response);
|
|
|
|
void CopyCandidatesToStatsAndSanitizeIfNecessary();
|
|
|
|
void LogCandidatePairConfig(webrtc::IceCandidatePairConfigType type);
|
|
void LogCandidatePairEvent(webrtc::IceCandidatePairEventType type,
|
|
uint32_t transaction_id);
|
|
|
|
WriteState write_state_;
|
|
bool receiving_;
|
|
bool connected_;
|
|
bool pruned_;
|
|
bool selected_ = false;
|
|
// By default |use_candidate_attr_| flag will be true,
|
|
// as we will be using aggressive nomination.
|
|
// But when peer is ice-lite, this flag "must" be initialized to false and
|
|
// turn on when connection becomes "best connection".
|
|
bool use_candidate_attr_;
|
|
// Used by the controlling side to indicate that this connection will be
|
|
// selected for transmission if the peer supports ICE-renomination when this
|
|
// value is positive. A larger-value indicates that a connection is nominated
|
|
// later and should be selected by the controlled side with higher precedence.
|
|
// A zero-value indicates not nominating this connection.
|
|
uint32_t nomination_ = 0;
|
|
// The last nomination that has been acknowledged.
|
|
uint32_t acked_nomination_ = 0;
|
|
// Used by the controlled side to remember the nomination value received from
|
|
// the controlling side. When the peer does not support ICE re-nomination,
|
|
// its value will be 1 if the connection has been nominated.
|
|
uint32_t remote_nomination_ = 0;
|
|
|
|
IceMode remote_ice_mode_;
|
|
StunRequestManager requests_;
|
|
int rtt_;
|
|
int rtt_samples_ = 0;
|
|
// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-totalroundtriptime
|
|
uint64_t total_round_trip_time_ms_ = 0;
|
|
// https://w3c.github.io/webrtc-stats/#dom-rtcicecandidatepairstats-currentroundtriptime
|
|
absl::optional<uint32_t> current_round_trip_time_ms_;
|
|
int64_t last_ping_sent_; // last time we sent a ping to the other side
|
|
int64_t last_ping_received_; // last time we received a ping from the other
|
|
// side
|
|
int64_t last_data_received_;
|
|
int64_t last_ping_response_received_;
|
|
int64_t receiving_unchanged_since_ = 0;
|
|
std::vector<SentPing> pings_since_last_response_;
|
|
|
|
absl::optional<int> unwritable_timeout_;
|
|
absl::optional<int> unwritable_min_checks_;
|
|
absl::optional<int> inactive_timeout_;
|
|
|
|
bool reported_;
|
|
IceCandidatePairState state_;
|
|
// Time duration to switch from receiving to not receiving.
|
|
absl::optional<int> receiving_timeout_;
|
|
int64_t time_created_ms_;
|
|
int num_pings_sent_ = 0;
|
|
|
|
absl::optional<webrtc::IceCandidatePairDescription> log_description_;
|
|
webrtc::IceEventLog* ice_event_log_ = nullptr;
|
|
|
|
friend class Port;
|
|
friend class ConnectionRequest;
|
|
};
|
|
|
|
// ProxyConnection defers all the interesting work to the port.
|
|
class ProxyConnection : public Connection {
|
|
public:
|
|
ProxyConnection(Port* port, size_t index, const Candidate& remote_candidate);
|
|
|
|
int Send(const void* data,
|
|
size_t size,
|
|
const rtc::PacketOptions& options) override;
|
|
int GetError() override;
|
|
|
|
private:
|
|
int error_ = 0;
|
|
};
|
|
|
|
} // namespace cricket
|
|
|
|
#endif // P2P_BASE_PORT_H_
|